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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-16-2011, 03:03 PM
kendo65 kendo65 is offline
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Gamewise and for an immersive experience i think a good dynamic campaign is needed. Luthier mentioned having drawn up a hefty design document for it, but like much else, it wasn't completed (or even started... )

Single missions let you experience the technical elements of the sim, but there is no real human edge to it. Scripted campaigns are better in that regard, but a really well done dynamic campaign can immerse you in something like the experience of a real pilot.

Don't know if we'll get it from the devs or whether it'll be 3rd party? Lowengrin maybe as you say...?
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Old 05-16-2011, 03:25 PM
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Originally Posted by kendo65 View Post
Gamewise and for an immersive experience i think a good dynamic campaign is needed. Luthier mentioned having drawn up a hefty design document for it, but like much else, it wasn't completed (or even started... )

Single missions let you experience the technical elements of the sim, but there is no real human edge to it. Scripted campaigns are better in that regard, but a really well done dynamic campaign can immerse you in something like the experience of a real pilot.

Don't know if we'll get it from the devs or whether it'll be 3rd party? Lowengrin maybe as you say...?
I think we all understand now that what Oleg or Luthier said in the development stage held little water, thats why i take everything that is said now with more than a pinch of salt. We will see how much longevity the game as after the American release, Once that pile of cash as been counted we will then see if they are truly committed to fixing this game.

Last edited by Tree_UK; 05-16-2011 at 03:27 PM.
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Old 05-16-2011, 03:29 PM
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addman addman is offline
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Originally Posted by Tree_UK View Post
I think we all understand now that what Oleg or Luthier said in the development stage held little water, thats why i take everything that is said now with more than a pinch of salt. We will see how much longevity the game as after the American release, Once that pile of cash as been counted we will then see if they are truly committed to fixing this game.
A pinch of salt? how diplomatic of you Tree. I'll put it like this, I'm not buying anything associated with 1c/Maddox Games from now on without proper reviews and user input beforehand.
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Old 05-16-2011, 03:35 PM
II./JG1_Wilcke II./JG1_Wilcke is offline
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I also purchased RoF, oh about 9 months after release and shelved it. I finally started flying it weekly at the first of the year. I do support it by purchasing their addon material ac, etc. Its a fine sim now and getting better especially after the campaign is released in the next update.

These sims are now relics and it takes about two years of ongoing support to bring them to the point where one can say wow!
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Old 05-16-2011, 03:43 PM
jojimbo jojimbo is offline
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Yeah, no disrespect to Luthier and the Clod team, I have no doubt that these teething troubles will pass, but I went over to RoF , luckily for me, it's had it's teething problems for the most part fixed, and already has a great career mode, which is being biult upon by the team.
RoF is always in development, and thats how I see CoD, I fully support the development of CoD and paid my 30 quid to the devs.

I would love to see a simple career mode introduced to CoD based upon the plane you fly, ie a Spit,Hurri,ju87,109 etc, and also a dynamic campaign feature (in the future of course) and i would pay extra for it.

Pity I cant enjoy CoD to its fullest, my rig is medium standard, but has no problems with RoF and i wanted a sim to PLAY, RoF provided it, and i am a ww1 convert.

Keep popping in to see the progress, good luck to Luthier and the team.
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