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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 05-03-2011, 11:30 PM
David Hayward David Hayward is offline
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Quote:
Originally Posted by JumpingHubert View Post
@mazex
thanks for the great comparison. Maybe there is a simple solution for clod´s lack of dense forest: a new class of objects.......a forest layer as a hole without gaps. At the edge single bushes & trees. And a blue filter to "simulate" the atmosphere.

good graphics in simulations is important. It supports immersion.

CoD matches the actual maps beautifully. What "lack of dense forest" are you talking about?
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Old 05-04-2011, 07:59 AM
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klem klem is offline
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Originally Posted by David Hayward View Post
CoD matches the actual maps beautifully. What "lack of dense forest" are you talking about?
I think I understand what you are saying, the third picture in mazex's last (picture) post makes the larger forest areas look fine at altitude but if you look carefully at other areas and especially when you get down low you see those "scattered trees woods" and dotted tree lines along roads with no hedgerows as in some of the CoD screenshots that were posted earlier. Some roads do have occasional trees but the current setup is oversimplistic and cartoon-like.
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