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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-21-2011, 06:24 AM
Heliocon Heliocon is offline
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Originally Posted by *Buzzsaw* View Post
Haven't tried that yet, only have tried the plain jane missions, but the plain jane missions over London have been without any issues, at my top settings, even when I increased the number of aircraft. My GTX-570 is overclocked. (I plan on adding a second GTX-570 when SLI is enabled)

If you are having a problem with your setup, you are doing something wrong. (unless you haven't overclocked that 980x, which can easily go 4.5 ghz without liquid cooling by the way)

In any case, performance anxiety aside, I didn't expect to see full scale 200 plane battles over London in the initial release. We didn't see that kind of thing with the original IL-2, even at the late stages of IL-2 1946 you couldn't fight a 'Battle of Berlin' with two hundred plane raids, and this game is far more complex and demanding. I am encouraged that multicore support can be implimented, it would suggest to me that there is a lot of headroom to improve the capabilities of this engine, and I believe we will be fighting large battles over London in a year or two.

I am hoping this game is in for the long haul, like IL-2, if you guys would be realistic and stop with the continually whining and complaining and think a bit into the future, you might realize there is a LOT of potential available, and we have a lot of good things to look forward too.

Unless the whiners drown out the good responses and the games sales suffer and it ends up being cancelled as far as any further development is concerned...

Now, THAT would be something worth crying about.

What's we're seeing now is a bunch of 40 year old drama queens blowing off steam from their dayjobs.
I dont have the game yet, but I havent seen any videos of people flying over london with good settings and no lag, let alone planes in combat. You have fraps?
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