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  #61  
Old 03-30-2011, 09:47 AM
adonys adonys is offline
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They've discovered the cause for the closing to bombers stutter: the exhaust pipes
  #62  
Old 03-30-2011, 10:54 AM
dgeorge04 dgeorge04 is offline
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Default Force fedback

We need a patch quickly.One of the most important things for me is force feedback.(I have the saitek EVO).And the feeling of the joystick isn't as good as it is with IL2 sturmovik!!Thanks for the game anyway.I'm sure it will offer many ours of GREAT gaming after the patches
  #63  
Old 03-30-2011, 12:24 PM
Targ Targ is offline
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When loading Cliffs of Dover the game for some reason acts like a 2D application and both of my cores stay at 2D clock speeds ( 507MHz and 500MHz). If clock speed is forced than one core will reach proper clocks ( 750MHz and 900MHz). The second core stays at 2D speed.

I tested many games and Cliffs of Dover is the only one with this issue.

Win7 64 bit sp1
E8400 wolfdale cpu a 3 GHz
8 gigs of Ram
4870X2 (duel core single card) GPU

Games tested
Doom 3
Civ 4
GTR2
Dragon Age
IL2 1946
Rfactor 2
Fallout 3
Silent Hunter 3, 4 and 5
Bioshock
Oblivion
  #64  
Old 03-30-2011, 12:44 PM
CharveL CharveL is offline
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Guys multicore is woring just fine. You won't see full load on the other cores due to limitations of how they can be used in a game. They get used as needed and will never show full load.
  #65  
Old 03-30-2011, 12:59 PM
Ctrl E Ctrl E is offline
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Crossfire support!
  #66  
Old 03-30-2011, 01:20 PM
Targ Targ is offline
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Quote:
Originally Posted by CharveL View Post
Guys multicore is woring just fine. You won't see full load on the other cores due to limitations of how they can be used in a game. They get used as needed and will never show full load.

You is wrong be sure. I am talking about duel core GPU's not CPU's.

Cross fire does not work and not only does it not work but the game acts like a 2D application
rather than a 3D application.
  #67  
Old 03-30-2011, 01:36 PM
CharveL CharveL is offline
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Quote:
Originally Posted by Targ View Post
You is wrong be sure. I am talking about duel core GPU's not CPU's.

Cross fire does not work and not only does it not work but the game acts like a 2D application
rather than a 3D application.
Ah, my bad. I have no idea about GPU performance other than they said it's broken.
  #68  
Old 03-30-2011, 02:09 PM
28_Condor 28_Condor is offline
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Quote:
Originally Posted by 335th_GRAthos View Post

@28_Condor:
Thank you for this information about RAM, I check the RAM consumption and whether this is the problem.
Despite your negative comment on WinXP, I think I have the least problems with the game using WinXP than other people I know using Win7
Hi Grathos

I use WinXP but I will upgrade to win7 precisely because XP have a limit of 3,5 RAM, above this the sistem dont recognize more memory... With CoD I want at least 6 giga of RAM to run the game (not yet available for Latin America)
  #69  
Old 03-30-2011, 02:18 PM
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JG52Krupi JG52Krupi is offline
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How is the game running on a 5970... Please get xfire/sli and dual chip support optimised ASAP

Thanks
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Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.

Last edited by JG52Krupi; 03-30-2011 at 04:32 PM.
  #70  
Old 03-30-2011, 02:28 PM
Kankkis Kankkis is offline
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Agreed 5970 is really powerful card, it's shame if is it not working like it should.

Kankkis
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