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Technical threads All discussions about technical issues |
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#1
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#1) use3renders=1 command does not work (using three monitors)
#2) Unacceptable drop of fps when nearing enemy airplanes(e.g. First single mission "intercept bombers"), from 38fps down to 2fps ! After a few minutes the problem disappears. i7 2.93GHz 2xGTX570 SLI Win XP 3072x768 resolution, all settings high |
#2
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[QUOTE=335th_GRAthos;244442]#1) use3renders=1 command does not work (using three monitors)
#2) Unacceptable drop of fps when nearing enemy airplanes(e.g. First single mission "intercept bombers"), from 38fps down to 2fps ! After a few minutes the problem disappears. Please clarify:after a few minutes of gaming you can go near of the bombers without framerate drop? |
#3
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[QUOTE=lbuchele;244517]
Quote:
I do not know if this helps but despite dedicating 2-3 CPU cores for the game, at the moment in question it is only one CPU that is working at 100% percent, the other CPUs reaining idle. o, at the crucial moment, the overall CPU load is 14% percent (of eight cores - 4 cores + 4 hyperthreading) with the first allocated to IL2 core working at 100% percent @28_Condor: Thank you for this information about RAM, I check the RAM consumption and whether this is the problem. Despite your negative comment on WinXP, I think I have the least problems with the game using WinXP than other people I know using Win7 Last edited by 335th_GRAthos; 03-30-2011 at 05:31 AM. |
#4
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Luthier, your statement about the epilepsey filter disabling SLI seems to be incorrect, those with dual card setups that have disabled the filter still have no SLI support. Please advise what to do from here.
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#5
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I would like to give my 2 cents about a specific sound thing: the structural creak that you hear almost every time is a bit overdone. What you guys don't seem to get is that the noise of the engine in front of you is the most potent, deafening thing that you have in the cockpit, you would probably be able to hear the thud thud thud of the guns, but the engine is SO loud you guys have no idea. To hear the structural creak like that you need:
1) to be pulling crazy Gs, almost close to the breaking point (the max G I pulled in a real P-51 mustang was 6.2 and never heard a thing). The sound u use sounds more like a submarine structural sound, if anything it should be a shorter creak sound. 2) probably to be with the engine on idle! Again, the sound of the engine is deafening, it covers everything else. |
#6
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Mission 4 in the British campaign crashes on start. English version.
Update: Never mind. It was a windows problem. Sorry.
__________________
I7-3930K CPU w/ Corsair H60 liquid cooling. 16Gb Corsair Vengeance 1866mhz. Asus P9X79 Deluxe Motherboard. Asus GTX680 2Gb SLI Auzentech Home theater 3D Soundcard. Corsair HX850 Modular PSU. Win 7 x64 Ultimate TM Warthog HOTAS. TM Cougar MFD's. Saitek Flight Pro pedals. TrackIr 5. Samsung Syncmaster 2770FH LCD. Last edited by Raggz; 03-30-2011 at 10:32 AM. |
#7
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They've discovered the cause for the closing to bombers stutter: the exhaust pipes
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#8
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I use WinXP but I will upgrade to win7 precisely because XP have a limit of 3,5 RAM, above this the sistem dont recognize more memory... With CoD I want at least 6 giga of RAM to run the game (not yet available for Latin America) ![]() |
#9
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How is the game running on a 5970... Please get xfire/sli and dual chip support optimised ASAP
Thanks
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. Last edited by JG52Krupi; 03-30-2011 at 04:32 PM. |
#10
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Agreed 5970 is really powerful card, it's shame if is it not working like it should.
Kankkis |
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