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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Yes, that's what Flight Model means to me anyway. Can you explain why FPS is bottom of your list? E.g. what use is photo-realistic graphics if you only get 10 FPS and can't play that way?
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#2
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sound like you guys are going to get dissapointed then.
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#3
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Even if this is true initially it will be patched and then be much better than IL-2. I prefer this to it never coming out at all.
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#4
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Whats the point in having a great flight model if it's a slide show. You are all wrong if you don't pick FPS as first. FPS is the most important.
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#5
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Once frame rate gets above 30 fps, the impact of additional fps diminishes, until you hit around 90fps if you have really good eyes, or 180 if you're using the new 3D systems. 10 fps is low, but given that this is going to be the only game in town for most likely the better part of a decade, we'll be pushing 200fps at 3840x2400 on "Super Perfect +" by the end of its lifetime, and grumbling about how the devs haven't made it prettier. |
#6
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if you care so much about frames per second then you require first a machine capable of delivering them, and a willingness to use settings that don't bring the rig to it's knees screaming for mercy.
i do laugh at people who want to play this at maximum settings right out of the box. not gonna happen. |
#7
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#8
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#9
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Frame rate is king not only for a flight sim, but for any 'action' video game, it's obvious.
Low and unpredictable fr makes game unplayable, no matter how good it could be. Decent and constant frame rate is so cruical that it's impossible for me to imagine how they could overlook this issue. Either they fix it soon, or this game will be the biggest fail in the history of industry. BTW, while we are at it, they could also fix planes flying happily without their wings. |
#10
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