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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 03-25-2011, 09:07 PM
kendo65 kendo65 is offline
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Quote:
Originally Posted by cheruskerarmin View Post
THX for your replies.

Is there anyone amongst you who made skins for Il-2?

I and many others spent a lot of time making high quality skins for the IL-2 community. Fitting historical based campaigns with historical based skins of course is of interest for the single player only. There are many single players only i guess.
Behind all this work there's a lot of research work i think only those involved can imagine really. This is even fun for the bunch of mission builders and skinners, we enjoy the sim in this way too.
Creating each screw, each shadow and line all by ourselves was a real challenge - and looked far better than the most ugly default skins that
came with the game once.
The reason skins were more ugly when zooming in is the resolution of just 1024 x 1024 in the old sim. You couldn't get some details displaying well,
mapping with stretching and warping on some 3D models did their
cause too. This isn't a mistake of the skinner.


I think you all will see the ingame coded skin layers will again not look as well as high quality ones made by skinners. The game generated rivet/panel lines will i. e. always display on top of the skin file, you can't get i. e. selfmade paint chipping or weathering (i. e. exhaust smoke) on top of these then.
This reduces the possibilities of a realistic look.
Of course there are some mapping problems when making lines and rivets by yourself, these were
occuring in the old sim too. There are of course limits in anyway, not in skinning matters alone.

I'm not critizing the fact there is a game generated lines and rivets layer, but
i'm critizing it cannot be turned off optionally (thx major setback!). Why is this nonsense?
Why does it need ignorant or arrogant smelling replies?
They made it with the weathering layers too, can't be a big problem.

The fact it is wellknown for months now to be this way doesn't hinder me
to talk about it, and i can assure you there are many others who dislike this
too. The true reason behind this is to avoid or complicate modding - this is what i think.
I'm a non-modder and i'm quite sure it is just a matter of time when there are mods for CoD too.
The fixed rivets/panel lines will not prevent that.
Ok. I apologise for my earlier post. I've used many great skins made for il-2. In fact it was one of the joys of the game to be able to collect and choose between such a great collection of skins created by the community.

I had no idea of potential problems with the new system.

Having said that, I can still see the logic of having panel lines and rivets nailed down as part of the stucture of the aircraft. I really hope that with time and more familiarity with the new system you guys can create something really great for CoD too.

Respect.
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