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-   -   CoD disappointing in skinning matters! (http://forum.fulqrumpublishing.com/showthread.php?t=19438)

cheruskerarmin 03-25-2011 05:20 AM

CoD disappointing in skinning matters!
 
Hi,

i just like to tell any friend of top quality skins here that there's already a big
disappointment regarding the skinning possibilites in CoD. What's known now is
that i. e. panel lines and rivets are not for editing but hard coded in the game.
Why did the developers not this make an selectable option like the
weathering? No real need to do not, so what's the problem?

The argueing of the developers with 'scrappy' online gaming
skins and historically accurateness is more than poor in my eyes - take a look at the Il-2 sturmovik top quality skins. Aren't they eye-candy for everyone? Each player/online community can select the ones he/they like/s, no need to fly with 'scrappy' made ones.

The possibilities of skinning and my historical interest in the original paintschemes of WWII birds were the main reasons i bought IL-2 once.
There are many offline players who are enjoying wellmade skins for the same reasons like me. I will not buy CoD for the new gameplay alone, the best look with own skins are important for me - and many others too.

Codex 03-25-2011 05:27 AM

... and so it begins ...

leggit 03-25-2011 05:36 AM

and this is all you have to worry about in life?

mcmatt 03-25-2011 05:38 AM

Never worried about this.

JG52Krupi 03-25-2011 05:43 AM

This is by no means new, they told us about this months ago!

Targ 03-25-2011 05:44 AM

Im for/against this.


*nods head left/right up/down*

Tacoma74 03-25-2011 05:59 AM

Surely different layers will be unlocked in the future. I wouldn't worry about it. There is enough on our plate right now! :rolleyes:

norulz 03-25-2011 07:05 AM

Quote:

Originally Posted by Targ (Post 239106)
Im for/against this.


*nods head left/right up/down*


+1

:grin:


The motivation behind that choice given few weeks ago was sound. I had a lot of skins that look nice from far but close up were a mess.

Especially the wild ones...

Even some skins that were historical had sometimes rivets oversized or overdone in someway... sure... there were some perfect ones... but if Maddox did their hidden layers perfectly then we shouldn't have trouble.


Of course, maybe later an config.ini option to bypass hidden layers enforcing on server could be added for people that find this utterly important for some reason.

Feathered_IV 03-25-2011 08:01 AM

Great to see that the sim will be only as good as the dumbest epileptic ametuer skinner. Level playing field indeed.

kendo65 03-25-2011 10:21 AM

Given the other criticisms being thrown around I really think that this one is nonsense. There are absolutely valid and logical reasons for not having panel lines and rivets being changeable and there is no reason why such a feature would prevent us getting great skins.

And it was common knowledge this would be the case.


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