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  #1  
Old 01-05-2011, 05:58 PM
ataribaby ataribaby is offline
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Another 4.10 bug with me-163 komet. Player AP is unable to take off. it constantly on/off engine and just ride on ground. in 4.09 all ok. AI AP is ok.
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Old 01-05-2011, 06:34 PM
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Tempest123 Tempest123 is offline
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Does anyone have a problem with german jets catching fire prior to takeoff in 4.10?
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Old 01-05-2011, 06:51 PM
Wutz Wutz is offline
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Quote:
Originally Posted by Tempest123 View Post
Does anyone have a problem with german jets catching fire prior to takeoff in 4.10?
That happened in 4.09 also if you moved the throttel too fast ahead. If that is the issue you are talking about, that is right the way it is, as those early jet engines could only excellorate very slowly compared to modern jet engines.
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Old 01-05-2011, 07:02 PM
Sven Sven is offline
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Quote:
Originally Posted by Wutz View Post
That happened in 4.09 also if you moved the throttel too fast ahead. If that is the issue you are talking about, that is right the way it is, as those early jet engines could only excellorate very slowly compared to modern jet engines.
Nah I think he means something which has been mentioned many times before in this thread, that is when you switch to AI or something that the engines will catch fire.
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Old 01-05-2011, 07:19 PM
Romanator21 Romanator21 is offline
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Thanks DT for the great patch!

I tried to go through the whole thread, but I gave up at about half-way. I hope that I haven't repeated anything here.

- In the Bf-109 G-6 the gun blisters now obstruct my field of view. It's as if they are bigger than before, at least from the cockpit view.

- The Ju-88 Torp (and maybe others) behaves strangely upon entering the water. If I try to ditch, it pops up like a cork and somersaults in the air at some 20-30 meters! Then it falls and sinks rapidly enough to kill my pilot instantly.
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Old 01-05-2011, 07:29 PM
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GF_Mastiff GF_Mastiff is offline
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Hi guys I saw only one thing lacking in the Stats page.

Sorte's
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Old 01-05-2011, 09:31 PM
Polevka2010 Polevka2010 is offline
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Bf-109 only
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File Type: jpg Глюк ИЛ-2 4.10.jpg (305.9 KB, 108 views)
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Old 01-05-2011, 10:00 PM
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Quote:
Originally Posted by Sven View Post
Nah I think he means something which has been mentioned many times before in this thread, that is when you switch to AI or something that the engines will catch fire.
Yeah thanks, I knew about the acceleration limit, that was realistic. This is a different issue, whenever I start a mission with a German jet (Russian jets are okay) on the ground, (tried the 262, Go-229 wing thing, and the he-162) one or both engines catch fire shortly after starting (with the throttle at idle), this also happens is autopilot is engaged. I'll have to check this thread if other people had the same problem.
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Old 01-05-2011, 10:46 PM
ataribaby ataribaby is offline
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Quote:
Originally Posted by Sven View Post
Nah I think he means something which has been mentioned many times before in this thread, that is when you switch to AI or something that the engines will catch fire.
I think its linked to bug i reported 3 threads back about me-163 komet unable to takeoff under player AP on. It constantly on/off throttle so it cant get sufficient speed to takeoff. I can imagine that sudden on/off can cause fire on me-262.
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Old 01-05-2011, 11:27 PM
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Corsican Corsair Corsican Corsair is offline
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In realistic navigation mode, I found 3 bugs:

Go 229 - AFN-2 indicator does not work but you can heard the beacon sound.
Ar 234 - the circular compass rose rotates but the setting is not displayed in HUD during rotation.
Do 335 V13 - The repeater compass does not work correctly, inverted bearing and plane icon does not rotate during compass rose setting.

Best regards.
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