Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #151  
Old 12-27-2010, 12:04 PM
Manuc Manuc is offline
Approved Member
 
Join Date: Oct 2007
Posts: 17
Default Bf 110 nose

Oleg, please remember to remove the "nose code" at the Bf 110. There was no Number/letter code of this kind at the nose.
Reply With Quote
  #152  
Old 12-27-2010, 12:57 PM
csThor csThor is offline
Approved Member
 
Join Date: Oct 2007
Location: somewhere in Germany
Posts: 1,213
Default

That nose thingy is probably just a sign that you can assign stuff there. Stab I./ZG 26 is known to have used fighter-style staff markings in that position during the BoB.
Reply With Quote
  #153  
Old 12-27-2010, 01:18 PM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

Quote:
Originally Posted by luthier View Post
We have top-notch machines where they are most needed, with the programmers. I have a mid-range or probably even a low-end machine by today's standards myself, which is very helpful in ensuring a lot of you guys get decent performance out of the game! If everyone had a blazing fast PC, who would worry about the framerate?

We've just finished a major round of optimizations last week that drastically improved framerate compared to the Igromir build. We couldn't have done it if everyone at the office ran it at 80 fps to begin with.

And since I take the majority of screenshots for the updates, you guys are stuck with what I have! In order to take screenshots on other machines, I'd have to bump off a programmer, and I'm sure we can all agree it wouldn't be good for the project. Most of them run weird versions of the game unfit for human consumption anyway.
Luthier you are da Boss!
Reply With Quote
  #154  
Old 12-27-2010, 04:40 PM
Manuc Manuc is offline
Approved Member
 
Join Date: Oct 2007
Posts: 17
Default

Quote:
Originally Posted by csThor View Post
That nose thingy is probably just a sign that you can assign stuff there. Stab I./ZG 26 is known to have used fighter-style staff markings in that position during the BoB.
I understand..so it's a placeholder for a squadron marking etc? Thank you, csthor
Reply With Quote
  #155  
Old 12-27-2010, 06:36 PM
Friendly_flyer's Avatar
Friendly_flyer Friendly_flyer is offline
Approved Member
 
Join Date: Oct 2007
Location: Oslo, Norway
Posts: 412
Default

I really love the little set-up with a table with a wine bottle and the sandbag wall on the German airfield picture. As an occasional mission builder I really appreciate these little "atmospheric" elements!
__________________
Fly friendly!



Visit No 79 Squadron vRAF

Petter Bøckman
Norway
Reply With Quote
  #156  
Old 12-28-2010, 09:48 AM
The Kraken The Kraken is offline
Approved Member
 
Join Date: Jul 2010
Posts: 317
Default

Quote:
Originally Posted by Mysticpuma View Post
That is something I too would be interested to see answered. Can the LOD 'pop up' effect be decreased or improved at-least?
There's little that can be done here. Some devs like ED with Lock On used transparency to gradually fade in objects, which makes the transition less obvious, but then some people complained about bugs with see-through buildings... Hopefully with DX9+ the engine will be able to render many more objects at a larger distance at least.
Reply With Quote
  #157  
Old 12-28-2010, 10:55 AM
csThor csThor is offline
Approved Member
 
Join Date: Oct 2007
Location: somewhere in Germany
Posts: 1,213
Default

Quote:
Originally Posted by Manuc View Post
I understand..so it's a placeholder for a squadron marking etc? Thank you, csthor
Not necessarily a placeholder - simply an indication that the player can or cannot have something displayed there. If I remember what Luthier said correctly then all marking positions can be used for virtually any of the present marking styles. It's up to the player (or mission maker) to make a selection.
Reply With Quote
  #158  
Old 12-28-2010, 06:15 PM
RyansPlace RyansPlace is offline
Registered Member
 
Join Date: Nov 2009
Posts: 10
Question

I appreciate the large formation pic:



Did you improve formation management tools to allow linking multiple groups into single formations and ability to create custom formations (such as a below pic from IL-2)?





I apologize for being the one-man crusade for this, but large formations are my thing.

-Ry

You can see more pics of the IL-2 large formation project in the link below (Note: This is not a MOD):
http://forums.ubi.com/eve/forums/a/t...3/m/6001079908

Last edited by RyansPlace; 12-28-2010 at 06:21 PM.
Reply With Quote
  #159  
Old 12-28-2010, 08:48 PM
DoolittleRaider DoolittleRaider is offline
Approved Member
 
Join Date: Oct 2007
Location: Las Vegas, Nevada, USA
Posts: 470
Default

I've been meaning to ask for some time, and hope it's not been asked /answered already elsewhere...but...I can find no reference pictures/profiles of Bf110's with the Unit (geschwader) Code letters on the port side of the aircraft, forward of the cockpit.

Nor have I seen the individual acft and Stab/Staffel code letters forward of the cockpit on the starboard side.

I'm wondering why the 110's in SOW:BofB are skinned this way.

I assume the 110 depicted in this week's Update is meant to be the aircraft of ZG26 Geschwaderkommodore (Obstlt Joachim-Friedrich Huth, 14.12.39 - 1.11.40), 3U+AA, with the second A indicating geschwader stab (command staff) and first A being the first aircraft of that stab….however, that first “A” would have been blue, not green. All Geschwader Stab individual aircraft letters would have been blue. For example, see profile below of one ZG26 Commander’s aircraft:


Here you will find excruciatingly detailed information on ZG26 Bf110 aircraft Code lettering:http://www.michael-reimer.com/CFS2/C...affe_ZG26.html


Additionally, here at the "Wings Pallette" site are 122 profiles of 110's, and I don’t believe there are any showing Unit/acft Code letters placed forward of the cockpit as in the SOW:BofB screen capture. http://wp.scn.ru/en/ww2/f/318/2
Here's just one other example from those 122:


Does 1C have some other historical reference(s) supporting the 110 in the screencapture as being authenthically/uniquely painted with a Green acft letter, and more significantly with the Code letters forward of the cockpit? I do not mean to be nitpicking, but historical accuracy is one of the strengths of IL-2 and I am sure that is a major goal of SOW:BOB. I am not an expert on Luftwaffe aircraft markings, although I've done a lot of research for some Projects. I would welcome learning more from an exchange about this matter.
Reply With Quote
  #160  
Old 12-28-2010, 08:55 PM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

Doolittle, I'm under the impression it's just there to show what can be done with regards to nose art/codes
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:40 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.