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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-27-2010, 04:22 AM
luthier luthier is offline
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Originally Posted by kalimba View Post
They certainly have top notch PCs over there...Otherwise, how would they be able to tweak all the hi res details at maximum playable settings ?

It is obvious to me that they keep the final eye candy video for an official announcement regarding launch date and specs and ...publisher...

Salute !
We have top-notch machines where they are most needed, with the programmers. I have a mid-range or probably even a low-end machine by today's standards myself, which is very helpful in ensuring a lot of you guys get decent performance out of the game! If everyone had a blazing fast PC, who would worry about the framerate?

We've just finished a major round of optimizations last week that drastically improved framerate compared to the Igromir build. We couldn't have done it if everyone at the office ran it at 80 fps to begin with.

And since I take the majority of screenshots for the updates, you guys are stuck with what I have! In order to take screenshots on other machines, I'd have to bump off a programmer, and I'm sure we can all agree it wouldn't be good for the project. Most of them run weird versions of the game unfit for human consumption anyway.
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  #2  
Old 12-27-2010, 04:28 AM
Solnyshko Solnyshko is offline
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As I expected... and good to hear
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  #3  
Old 12-27-2010, 05:16 AM
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Richie Richie is offline
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That's great news
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  #4  
Old 12-27-2010, 07:00 AM
Sutts Sutts is offline
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Originally Posted by luthier View Post
We have top-notch machines where they are most needed, with the programmers. I have a mid-range or probably even a low-end machine by today's standards myself, which is very helpful in ensuring a lot of you guys get decent performance out of the game! If everyone had a blazing fast PC, who would worry about the framerate?

We've just finished a major round of optimizations last week that drastically improved framerate compared to the Igromir build. We couldn't have done it if everyone at the office ran it at 80 fps to begin with.

And since I take the majority of screenshots for the updates, you guys are stuck with what I have! In order to take screenshots on other machines, I'd have to bump off a programmer, and I'm sure we can all agree it wouldn't be good for the project. Most of them run weird versions of the game unfit for human consumption anyway.
Thanks Luthier, as always your feedback is valuable and really appreciated.

Last edited by Sutts; 12-27-2010 at 07:16 AM.
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  #5  
Old 12-27-2010, 09:21 AM
Hecke
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Originally Posted by luthier View Post

We've just finished a major round of optimizations last week that drastically improved framerate compared to the Igromir build.
Sounds awesome. So theres again plenty of room to include new stuff.




P.S I think any trader would donate you a high end machine if you tell them what you're doing with it.
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  #6  
Old 12-27-2010, 01:18 PM
Insuber Insuber is offline
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Quote:
Originally Posted by luthier View Post
We have top-notch machines where they are most needed, with the programmers. I have a mid-range or probably even a low-end machine by today's standards myself, which is very helpful in ensuring a lot of you guys get decent performance out of the game! If everyone had a blazing fast PC, who would worry about the framerate?

We've just finished a major round of optimizations last week that drastically improved framerate compared to the Igromir build. We couldn't have done it if everyone at the office ran it at 80 fps to begin with.

And since I take the majority of screenshots for the updates, you guys are stuck with what I have! In order to take screenshots on other machines, I'd have to bump off a programmer, and I'm sure we can all agree it wouldn't be good for the project. Most of them run weird versions of the game unfit for human consumption anyway.
Luthier you are da Boss!
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