Quote:
Originally Posted by SEE
 .........so I can use TrackIR or Freetrack? Bloody hope so and thanks for correcting my understanding (limited......  ) of an 'Open API'.
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Should be able to! I expect that TrackIR will be supported from the get-go by NaturalPoint's API, and Freetrack/whatever other solution (eg. FaceAPI which is also very good) will be able to do so as long as it has a joystick emulation option. It depends on whether Maddox Games have programmed it to control the speed of head movement, or the actual head position of the player character, if you see what I mean. If it's an axis which registers absolute head position along each degree of freedom, it should work.

If it controls the speed of head movement, it should still work but probably not as well. Like controlling an FPS character with a gamepad instead of a mouse, it's the same sort of difference in the action involved. A mouse has an absolute position on a surface that moves the cursor in the game with the movement of the mouse, whereas a gamepad analog stick only alters the position of the cursor at a particular speed depending on how far you move it. I wouldn't think they'd have done it the 'gamepad' way.