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IL-2 Sturmovik The famous combat flight simulator.

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Old 12-10-2010, 03:56 PM
swiss swiss is offline
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Last edited by swiss; 12-10-2010 at 04:23 PM.
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Old 12-10-2010, 04:05 PM
speculum jockey
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Originally Posted by swiss View Post
I just learned the Spit only had ammo for roughly 16 seconds of continuous firing - will they be modeled like that?

source:
http://www.quarry.nildram.co.uk/BoB.htm
It was already in IL2, so should be the same in SOW.

Try taking a late war 109 for a spin and see how fast it runs out of the good stuff (30mm hub cannon). The only planes that seem to have "Hollywood" levels of ammo are the larger American fighters like the Corsair, and P-47. If you opt for the P-47 with extra ammo you can hold down the trigger the entire length of your mission and still land with enough lead in the guns to down a bomber.

I imagine that Oleg and Co. have figured out the exact historical loadout for all the fighters involved and you won't be given an extra round.
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Old 12-10-2010, 04:22 PM
swiss swiss is offline
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Originally Posted by speculum jockey View Post
It was already in IL2, so should be the same in SOW.

Try taking a late war 109 for a spin and see how fast it runs out of the good stuff (30mm hub cannon). The only planes that seem to have "Hollywood" levels of ammo are the larger American fighters like the Corsair, and P-47. If you opt for the P-47 with extra ammo you can hold down the trigger the entire length of your mission and still land with enough lead in the guns to down a bomber.

I imagine that Oleg and Co. have figured out the exact historical loadout for all the fighters involved and you won't be given an extra round.

I just clocked it(UP2.01 MkI).

1st: You're right
2nd: I am an Idiot, should have done that before.
3rd: deleted my post - to save space and the original is quoted anyway.

Sorry.

Last edited by swiss; 12-10-2010 at 04:29 PM.
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