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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 12-07-2010, 07:52 AM
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klem klem is offline
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Quote:
Originally Posted by Sutts View Post
We've got to remember that the FMB is included in the package and with this we can create any type of mission we like. In this way we are acting a bit like a general aren't we?..............
kendo, this is my point. Missions can be created by us in which we can decide strategy, distribution of forces, tactics etc. We aren't a slave to the mission generator. But without the resources (Duxford for example) we can't meet the true extent of even just the defensive aspect of the BoB. We may have to settle for a poor fix, another airfield and routing 'rules' to represent Duxford but it's not very realistic and I'd like to know what Oleg thinks.

If anyone is thinking 'realism fanatic' or 'that's way beyond IL-2', well, that's what I expect from a 21st century simulation that has taken over 6 years to create. A massive amount of work has gone into the FMs, FMB, getting the aircraft, vehicles and the grass looking right etc., but not even having an appropriate map is a bit fundamental.

Picking up on DFLion's thoughts on map size restrictions, what happens when we get to the 8th Air Force bombing campaign stretching from England to Berlin? I don't suppose many people will want to sit in a B17 for 4 hours (a scaled down 8hrs?) but that has been done in other air war games. It's a subject for the future but the map size question is likely to arise again.
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Last edited by klem; 12-07-2010 at 08:01 AM.
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