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#221
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If asked, of course, most Americans would answer that Biggin Hill was where the Hobbits lived.... ![]() Guys (and Gals), we are only seeing the first part of the SoW series. We know it will be expanded if it sells well. Have a little patience. If Oleg tried to please everyone with the first installment, the sim would never be finished. Splitter |
#222
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This says it all. I flew IL2 for about 3 years before I finally decided to learn the FMB. The best way for me was to get on TS with some others already proficient in its use and in about 30-45 minutes had enough understanding and knowledge to create a few missions for our server (greatergreen). |
#223
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I remember my first time in the IL2 FMB - took me 10 minutes to understand how to create an object... Which is 90% of what you do ![]() |
#224
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Ok guys, now we want the map to be changed AND the fmb.
Anyone got any other 'deal-breakers' that are absolutely going to ruin the game for them ![]() I'd like to request Oleg to include Norway so that the Luftflotte 5 bomber types don't feel left out. Last edited by kendo65; 12-06-2010 at 06:45 PM. |
#225
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So, there really won't be a later solution to the absence of Duxford as far as I can see - even if someone were to make an 'extension' map to the north, there wouldn't be any way to link it to the main map (?) The real problem here (with the map and the fmb...and soon no doubt a score of other things too) is that as more detail on the real game comes out, people are going to find those perfect, cosy dreams of perfectibility, that thrived in the absence of any real information, starting to look a bit shaky. The game is going to involve compromises. Better learn to deal with it. The inability to fly out of Duxford will, it seems, be one of those compromises. But surely the role of the Duxford squadrons can be adequately represented through use of air-starts and delayed arrival times over the main theatre to the south (as actually happened in reality). p.s. Duxford wouldn't be the first airfield I would have named - wouldn't even make the top 5. Sorry. Last edited by kendo65; 12-06-2010 at 07:21 PM. |
#226
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I don't want to offend Oleg but it is so fundamental to the main defensive Battle, in the South East, that it should be in there. It is not a 'future enhancement' for 'other campaigns', it was an important factor in the Battle and should be in from the start. Not having the one day major NE Coast Luftwaffe raid (2 targets) playable is only a small matter. I know you're joking about Norway but as an example that was a separate campaign and could come later. No Duxford in the BoB is like playing cards with all the Jacks removed. BoB in it's historical sense can't be properly fulfilled or re-enacted/scenario'd without it. OTOH, if people are only interested in big dogfights and shooting down a few bombers over Kent and pretending they are recreating the BoB they won't care, and it won't matter, what fields are or aren't included. We could of course select a West Country airfield to represent Duxford and have them fly northeast to the edge of the map then turn around and fly south but that's hardly in keeping with Oleg's policy of quality and accuracy. Please remember that this thread is specifically intended for us to air our views on this week's offering fom Oleg. He's quite capable of answering for himself on such a fundamental point. It's the first time I have seen the map and you can judge from other posts that the Duxford issue is a real concern.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#227
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Duxford definitely wouldn't in the top 5, that's true. It is also true that 12. group mostly arrived late for the action in the BoB. Still, it would have been nice to have their main stations, but it won't happen so no need to cry over spilt milk. We get so much more!
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#228
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__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#229
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This observation about the map was made at SimHQ:
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#230
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Hello Klem - I've taken the liberty of re-ordering elements of your post so that i can address the different issues a little more easily
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I'm probably in the latter camp. Though I wouldn't be averse to a strategic-level sim of the battle - I think that SOW's (and Il2's) emphasis is naturally on the small-scale air combat. So I don't really think that SOW BOB is going to be able to re-enact the battle on that strategic level where the player can alter the outcome by use of 'Big Wing' tactics, etc. That large-scale recreation of the battle requires a different game I think. The map for that game should include all of Britain and the German bases in France and Norway. The player would also need to be able to choose where to base his squadrons - eg the German commander could withdraw his forces in Norway and use them as reserve for the main attack across the Channel. It really would be a game on a whole different level. Given that Oleg isn't going that route, what should he attempt to do with the game map given his limited resources? I think that he has to provide a representative setting - a stage - for the tactical / individual raid-level air combat that the game can recreate well. That really means the map recreates a portion of the south-east of England. It doesn't preclude the use of 12 Group squadrons in the missions - I think I'm right in saying that although their bases may be off the map, they fought their engagements on it. It means that if the game won't be attempting to refight the battle on the strategic level there is not really a role for the 'what-if' scenarios that some people would like, and there is no need for the 12 Group bases. Quote:
The reasons I've given above explain why I think Oleg has it roughly right. Last edited by kendo65; 12-06-2010 at 10:20 PM. |
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