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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 12-03-2010, 08:16 PM
Stiboo Stiboo is offline
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Join Date: Mar 2010
Location: Torquay UK
Posts: 145
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At last some pics of the FMB, thank you Oleg,

First impressions -

Numbered waypoints is a very good idea, I often get confused when i'm plotting multiple wayoints close together, and I like the large round circles for the waypoints - don't forget you can zoom very close for pinpoint placing.

So a Squadron has 4 flights...how many squadrons can we have? and how many planes in a flight?....this is one of the biggest problems I have in campaign building in IL2 never having enough planes!

Showing the weight of the plane is another good idea and will make it easier to understand how a plane handles in various configurations.


Things I would very much like to know - please please Oleg

What are mission parameters?

In the object list showing the airfields, if you click on the object does this take you to the object on the map?

In the plane list, are the missing planes - Avro, Arado and Autogyro?

Also on the plane list, what does ' -tech- ' mean?

Inbetweening? Does this mean between 2 waypoints?

Weathering - how many levels of weathering are there and does this vary depending on the plane?

On the display filter, no artillery or AA? What filter are they under?

For the airfields - how many default objects are already placed? or do we have to place every object ourselves?

What does process Roads and Straight spline do?

In the folders screen it shows ' D:\bob.. ' - So 'Battle Of Britain' part of the official game title ?

How many skill levels are there for the a.i. ?

What is the release date? .... thought I would sneak this one in the list!!!






Thanks Oleg + crew
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