Quote:
Originally Posted by T}{OR
Thank God Oleg isn't bothered by that. I couldn't care less if the graphics look 3 years old - as long as the gameplay is right on the money. If you do not like it stick to the IL2, I know I wont.
It depends on how you define 'modable'. If you think that you will be able to change FM's, sounds etc. - think again. To my understanding - for general public it will be customizable, not modable at all.
Like others stated, Oleg is fully aware what mods did to this game.
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I think it will be different to be honest.
Stock content will of course be locked and since SoW will be moddable, there will be less incentive to crack it and a clearer distinction between modder and cheater can be made: if the game has built in mod support and you don't need to crack anything to mod things into the game, it's safe to assume that any cracking done before the core engine's limits are exhausted is coming from malicious intent.
So, it will be easier to separate which is which, something that's very important as a lot of the IL2 mod controversy centered around the possibility of cheating in online play.
Apart from that however, mr Maddox has said many times that he hopes to create a 3rd party industry (freeware and payware) around SoW. So, how are people going to be able to release accurately modelled new flyable plane add-ons, if they can't make custom FM, DM and sounds?