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#61
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I think this conflict is like protestantism and catholicism, one splitted from the other. There was a big conflict in the start but now one respects each other. I think they must be splitted at least,not forced by one side to be united( It would be awesome but I think Its impossible)
Last edited by Qpassa; 11-22-2010 at 12:03 PM. |
#62
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S!
In my experience the most FPS hit comes from smoke, explosions, ship guns and cities in IL-2, not the cockpit alone. But anyways, there are 2 installs so I can use both stock and modded game. Win-win ![]() ![]() |
#63
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The early days of the mods was messy,but now with UP and jsgme its easy. |
#64
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i didnt use MODs for a very long time, my 99,9% online flying (and i fly only online) is COOP in the VOW. VOW is 4.09 default (unfortutnalty 4.10 wasnt released before the actual run of it
![]() VOW is dieing unfortunatly.....for whatever reason (missions are biased, bad planeset, bad missions - the typical online war complain stuff i guess , and sure, the MODs) and COOP online wars a rare nowadays ![]() so, to fly the dogfightservers (man, i am so fast boored to hell on these.......) most populated in the HL, you are forced to have a MOD. and its true, nowadays they are easy to use , huge download ![]() but for me personaly they bring nothing realy new. They are just needed to be able to join. anyway, there are here and will stay . Thats ok. and the most servers will stay 4.09 till "their" MODs are able to run at 4.10 IMHO ! |
#65
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Unfortunately I agree.Not many servers will run 4.10 until a new UP or HSFX modpack is released.
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#66
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At least dedicated servers will be able to run official MDS v4.10 hopefully pulling in the v4.09m fliers.
Problem is vanilla fliers wont really know what MDS is about, it can be a steep learning curve. Maps were the only reason I use a non standard version of IL2, as the game was getting boring with limited theatres the maps bought new life to IL2 1946. Last edited by KG26_Alpha; 11-22-2010 at 04:24 PM. |
#67
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When you look at it, it is sad what mods did to IL2 regarding online play. Those who still play keep to themselves with their own mod packs and to their own squadrons. Times where you could join any server and just pick up a plane and fly are long gone.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#68
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Divided community is for the best, it has been so for too long anyways to re-unite somehow. |
#69
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These are my feelings on this subject aswell.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
#70
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Once you taste online teamwork with humans vs. human opponents, not to mention online campaigns - offline gameplay soon becomes ridiculous and not worth mentioning (as far as IL2 goes). ![]()
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
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