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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I have always been against "clickable", The ability to program key's/buttons for all controls/switches was my hope for this sim. Some what accurate starting procedure was also a big hope of mine, but it will not be in the release it seems. I will most likely hold off on the release version, and see what developes down the road. ![]()
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#2
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#3
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The option to have clickable or nonclickable cockpits must be the course of action
Making players click who don't want to or making players assign controls when they don't want to is simple foolishness in my opinion. The choice is always the proper path. We aren't talking about SWOTL here; this is the 2010 Since it appears the choice is actually present, I can't imagine what the complaint is about Last edited by Former_Older; 10-24-2010 at 08:35 PM. |
#4
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Slipball, you are serious?
You would not buy the initial release simply because you cannot operate the primer pump and manually test the hydraulics? Our genre is already very small. Not buying the best WW2 air combat simulator just because you cannot push a few levers and twist some knobs is just petty. And childish.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#5
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OK, I was a little pissed...of course I will buy the release, probably 3 of them, me, my son, and a friend who I think would enjoy it very much...please excuse me Oleg, I quess that I mis-understood your past words on this subject, my error ![]() ![]()
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 10-24-2010 at 10:34 PM. |
#6
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genuine lol
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#7
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If some year later third party will be able to make one plane with this feature, then this will be just one plane for this sim with the complete starting procedure... because they will spend half of the time for modeling and escpecially for programming of a completely new module for just one aircraft... to make all switches clickable in 3D models (that we did from the beginning for some) doesn't means automaic work it in a sim. For this should be created additional progam module. As for your wish: except the starting procedure all neccessary things for the fligth, dropping bombs, etc are present and in most cases fully authetic. Last edited by Oleg Maddox; 10-24-2010 at 08:46 PM. |
#8
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Sorry to ask again... Can Mr. Oleg tell me if BOB SOW will have the possibillity of adding on/of switches instead of having only the momentary switches like the ones on the keyboard? Or it will only be possible to do it by using a program to map keys? I know some games that have it, some RC games (radio controled sim.) Its very usefull to people who want to build pannels or simply to add a switch (e.g.) to easy remind gear position. I hope it includes that possibillity... I enjoy all your team work, and tank you for the updates. |
#9
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![]() Last edited by Hunden; 10-24-2010 at 09:04 PM. |
#10
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Damned if he do, damned if he dont.
U should be ashamed of your selfes. Ungratefull childishnes (is that a word?)is a gross understatment. |
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