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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-24-2010, 08:20 PM
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SlipBall SlipBall is offline
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Originally Posted by Oleg Maddox View Post
I never promised starting procedure for each aircraft. Instead I always told other things. No for complete starting procedure, no for clickable cockpits.
When we did as a surprise clickable - then dissapointing. Strange...

I think clickable and staring procedure is some different strory isn't it?.

I have always been against "clickable", The ability to program key's/buttons for all controls/switches was my hope for this sim. Some what accurate starting procedure was also a big hope of mine, but it will not be in the release it seems. I will most likely hold off on the release version, and see what developes down the road.
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Old 10-24-2010, 08:26 PM
Chivas Chivas is offline
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Originally Posted by SlipBall View Post
I have always been against "clickable", The ability to program key's/buttons for all controls/switches was my hope for this sim. Some what accurate starting procedure was also a big hope of mine, but it will not be in the release it seems. I will most likely hold off on the release version, and see what developes down the road.
Luckily most people will still buy it, even if there favorite feature isn't readily available, as they understand that nothing will be developed down the road if initial sales are off.
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Old 10-24-2010, 08:33 PM
Former_Older Former_Older is offline
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The option to have clickable or nonclickable cockpits must be the course of action

Making players click who don't want to or making players assign controls when they don't want to is simple foolishness in my opinion. The choice is always the proper path. We aren't talking about SWOTL here; this is the 2010

Since it appears the choice is actually present, I can't imagine what the complaint is about

Last edited by Former_Older; 10-24-2010 at 08:35 PM.
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Old 10-24-2010, 08:30 PM
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ElAurens ElAurens is offline
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Slipball, you are serious?

You would not buy the initial release simply because you cannot operate the primer pump and manually test the hydraulics?

Our genre is already very small. Not buying the best WW2 air combat simulator just because you cannot push a few levers and twist some knobs is just petty.

And childish.
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Old 10-24-2010, 09:00 PM
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Originally Posted by ElAurens View Post
Slipball, you are serious?

You would not buy the initial release simply because you cannot operate the primer pump and manually test the hydraulics?

Our genre is already very small. Not buying the best WW2 air combat simulator just because you cannot push a few levers and twist some knobs is just petty.

And childish.


OK, I was a little pissed...
of course I will buy the release, probably 3 of them, me, my son, and a friend who I think would enjoy it very much...please excuse me Oleg, I quess that I mis-understood your past words on this subject, my error
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Last edited by SlipBall; 10-24-2010 at 10:34 PM.
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  #6  
Old 10-24-2010, 09:06 PM
Triggaaar Triggaaar is offline
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genuine lol
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Old 10-24-2010, 08:41 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by SlipBall View Post
I have always been against "clickable", The ability to program key's/buttons for all controls/switches was my hope for this sim. Some what accurate starting procedure was also a big hope of mine, but it will not be in the release it seems. I will most likely hold off on the release version, and see what developes down the road.
Then you will not by this sim in principle. Because we dodn't plan to make all switches available in the cockpit clickable or mapped to the buttons. Not now, not in future. This wasn't our goal now, not in future.
If some year later third party will be able to make one plane with this feature, then this will be just one plane for this sim with the complete starting procedure... because they will spend half of the time for modeling and escpecially for programming of a completely new module for just one aircraft... to make all switches clickable in 3D models (that we did from the beginning for some) doesn't means automaic work it in a sim. For this should be created additional progam module.

As for your wish: except the starting procedure all neccessary things for the fligth, dropping bombs, etc are present and in most cases fully authetic.

Last edited by Oleg Maddox; 10-24-2010 at 08:46 PM.
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Old 10-24-2010, 08:47 PM
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Bolelas Bolelas is offline
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Default on-of switches.

--------------------------------------------------------------------------------

Sorry to ask again...
Can Mr. Oleg tell me if BOB SOW will have the possibillity of adding on/of switches instead of having only the momentary switches like the ones on the keyboard? Or it will only be possible to do it by using a program to map keys?
I know some games that have it, some RC games (radio controled sim.)
Its very usefull to people who want to build pannels or simply to add a switch (e.g.) to easy remind gear position. I hope it includes that possibillity...
I enjoy all your team work, and tank you for the updates.
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  #9  
Old 10-24-2010, 08:55 PM
Hunden Hunden is offline
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Quote:
Originally Posted by SlipBall View Post
I have always been against "clickable", The ability to program key's/buttons for all controls/switches was my hope for this sim. Some what accurate starting procedure was also a big hope of mine, but it will not be in the release it seems. I will most likely hold off on the release version, and see what developes down the road.
You can't be serious. I'm going to hold off until this thing actually flies thats what I'm going to do. I'll show them.....

Last edited by Hunden; 10-24-2010 at 09:04 PM.
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  #10  
Old 10-24-2010, 09:06 PM
Baron Baron is offline
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Thumbs down

Damned if he do, damned if he dont.


U should be ashamed of your selfes.


Ungratefull childishnes (is that a word?)is a gross understatment.
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