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#15
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I wonder if th emost practicable solution would be not to merge naval/air/ground sims togetehr (too many impracticalities, and action timings too different) but make them "compatible":
- same engine - able to communicate and to exchange positions/statuses in real time,as well as information/orders... Then it would be needed to choose which sim you are playing: say for example the ground forces call for an aerial support, then another player using SoW on a common map will execute this task... The player on the ground could perfectly well have a detailed ladscape typical of ground based games, as he is playing in its own game. On the other hand the air player does not need the same level of detail, which again is not a problem as he is playing on its own air game. All this would work the same way between an air and a naval sim! To be solved: - common maps with different level of details - command and control system to define But the result would be great and doable I think... JV |
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