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7,62 Tactical action game, sequel to Brigade E5

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  #1  
Old 07-24-2010, 09:29 PM
IceShade IceShade is offline
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Pics from my last battle while escorting Sebastian to the baron..

When you have this pointed at you.. well, there isn't a whole lot you can do.


A typical KS-23 buckshot.


'Ey Pedro! What did the boss say when a grenade lands next to us?


You party and dance like a cossack!


I'm sorry, I see you dropped your gun.


Here, you can have it back.


This enemy here got stuck in the BTR's model for some silly reason. I gave him a hand getting out of there.
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  #2  
Old 10-20-2010, 04:52 PM
IceShade IceShade is offline
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The mission where Im assigned to take out the general's staff, or something.

My fps was terrible when I entered the sector, which can only mean that there are a lot of bad dudes.



Pretty much.. not done yet, either.
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  #3  
Old 10-22-2010, 04:07 PM
R@S R@S is offline
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Yeah, that mission is hard, or fun if you choose to look at it that way I think there's 2 or 3 waves of enemies also, and you need to finish them all for the trigger for Tanya to work. The main building, the one with all the officials, has a very nice roof that offers a lot of options when dealing with them. I have very fond memories of that battle
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Old 10-22-2010, 10:39 PM
IceShade IceShade is offline
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Im on the gov side.. but seriously? 2 or 3 MORE waves?

This is beginning to sound like left for dead, not a tactical squad based shooter :/

Im not really enjoying these stupid amounts of enemies.
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  #5  
Old 11-29-2010, 06:15 AM
fallschirmjager fallschirmjager is offline
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What helmets are you using in your screen shots, Ice?



Where did that come from!?



Oh...



The Knight's Armament Company SR-25 is my favourite firearm and to find it upon capturing the base was one of the happiest gaming moments ever.

Equiped with the suppressor and night vision optics it almost feels like cheating...
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  #6  
Old 11-29-2010, 09:09 AM
Sneaksie Sneaksie is offline
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Quote:
Originally Posted by IceShade View Post
Im on the gov side.. but seriously? 2 or 3 MORE waves?

This is beginning to sound like left for dead, not a tactical squad based shooter :/

Im not really enjoying these stupid amounts of enemies.
Does any mod tweak these amounts? I've played the game myself several times, but always gave up later in the game because most battles became overwhelming.
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Old 11-29-2010, 11:56 AM
Greyfoot Greyfoot is offline
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@fallschirmjager

That`s vanilla isn`t it? I was happy too when I found that weapon and camo suit but then I realized it f@*!ed up the balance big time imao.
Blue Sun however eliminated this balance issue removing this rifle and the early free AK as well.
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  #8  
Old 11-29-2010, 06:42 PM
fallschirmjager fallschirmjager is offline
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Quote:
Originally Posted by Greyfoot View Post
@fallschirmjager

That`s vanilla isn`t it? I was happy too when I found that weapon and camo suit but then I realized it f@*!ed up the balance big time imao.
Blue Sun however eliminated this balance issue removing this rifle and the early free AK as well.
Out of interest, what free AK?

I do remember when I first got 7.62 I recall people talking about a stash of some description accessible from the beginning of the game.
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  #9  
Old 11-29-2010, 05:43 PM
R@S R@S is offline
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Quote:
Originally Posted by Sneaksie View Post
Does any mod tweak these amounts? I've played the game myself several times, but always gave up later in the game because most battles became overwhelming.
Nope, there is no such mod, but there are ways to handle large number of enemies. Setting up choke-points, like Iceshade did in the screenshots above is one way to do it. By using the Aim-at-Point function, which only costs 0.05 seconds to fire, you can easily deal with enemies rushing your position. If you have several mercs, using some of them in this fashion and the others positioned to shoot from the hip if anyone gets by the first salvo.
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