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7,62 Tactical action game, sequel to Brigade E5

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  #1  
Old 10-22-2010, 10:39 PM
IceShade IceShade is offline
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Im on the gov side.. but seriously? 2 or 3 MORE waves?

This is beginning to sound like left for dead, not a tactical squad based shooter :/

Im not really enjoying these stupid amounts of enemies.
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  #2  
Old 11-29-2010, 06:15 AM
fallschirmjager fallschirmjager is offline
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What helmets are you using in your screen shots, Ice?



Where did that come from!?



Oh...



The Knight's Armament Company SR-25 is my favourite firearm and to find it upon capturing the base was one of the happiest gaming moments ever.

Equiped with the suppressor and night vision optics it almost feels like cheating...
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  #3  
Old 11-29-2010, 09:09 AM
Sneaksie Sneaksie is offline
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Quote:
Originally Posted by IceShade View Post
Im on the gov side.. but seriously? 2 or 3 MORE waves?

This is beginning to sound like left for dead, not a tactical squad based shooter :/

Im not really enjoying these stupid amounts of enemies.
Does any mod tweak these amounts? I've played the game myself several times, but always gave up later in the game because most battles became overwhelming.
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  #4  
Old 11-29-2010, 11:56 AM
Greyfoot Greyfoot is offline
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@fallschirmjager

That`s vanilla isn`t it? I was happy too when I found that weapon and camo suit but then I realized it f@*!ed up the balance big time imao.
Blue Sun however eliminated this balance issue removing this rifle and the early free AK as well.
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  #5  
Old 11-29-2010, 06:42 PM
fallschirmjager fallschirmjager is offline
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Quote:
Originally Posted by Greyfoot View Post
@fallschirmjager

That`s vanilla isn`t it? I was happy too when I found that weapon and camo suit but then I realized it f@*!ed up the balance big time imao.
Blue Sun however eliminated this balance issue removing this rifle and the early free AK as well.
Out of interest, what free AK?

I do remember when I first got 7.62 I recall people talking about a stash of some description accessible from the beginning of the game.
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  #6  
Old 11-29-2010, 11:39 PM
Greyfoot Greyfoot is offline
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Quote:
Originally Posted by fallschirmjager View Post
Out of interest, what free AK?

I do remember when I first got 7.62 I recall people talking about a stash of some description accessible from the beginning of the game.
SPOILER

I think its in Sagrada or Campecino bottom left corner house full of crates. Thats where you pick up the Scorpion too..
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  #7  
Old 12-02-2010, 09:02 AM
fallschirmjager fallschirmjager is offline
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Quote:
Originally Posted by Greyfoot View Post
SPOILER

I think its in Sagrada or Campecino bottom left corner house full of crates. Thats where you pick up the Scorpion too..
Cheers I found them. I had to don disguises and sneak into the town to check it out.

Is the Scorpian and suppressor still present with BSM out of interest?

And I see I've got "Militia" at the base, but only four lightly armed blokes. Anyway to expand their numbers so I can use them to hold a town or something?

I thought this was a good shot.



Bullet time... ON!

Last edited by fallschirmjager; 12-02-2010 at 10:04 AM.
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  #8  
Old 12-02-2010, 10:51 AM
Nat_Crelk Nat_Crelk is offline
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R@S will confirm that, but your militia at the base is spawned regularily.
I mean you can't interfere with their training nor with the number of men.
On the other hand you can send them wherever you want or simply keeping them defending your base in case
you don't play with the "base takeover" option activated (the last one is only for BSM).
Also, you can fire some of them or the whole militia.
But I don't know what's that for.

Nat
__________________
Remember to breathe just before pulling the trigger !
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  #9  
Old 12-02-2010, 12:17 PM
Greyfoot Greyfoot is offline
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Quote:
Originally Posted by fallschirmjager View Post
Cheers I found them. I had to don disguises and sneak into the town to check it out.

Is the Scorpian and suppressor still present with BSM out of interest?

And I see I've got "Militia" at the base, but only four lightly armed blokes. Anyway to expand their numbers so I can use them to hold a town or something?

I thought this was a good shot.



Bullet time... ON!
Mr. Anderson a.k.a. Neo
Yeah the Vz is present in BSM anyway.
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  #10  
Old 11-29-2010, 05:43 PM
R@S R@S is offline
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Quote:
Originally Posted by Sneaksie View Post
Does any mod tweak these amounts? I've played the game myself several times, but always gave up later in the game because most battles became overwhelming.
Nope, there is no such mod, but there are ways to handle large number of enemies. Setting up choke-points, like Iceshade did in the screenshots above is one way to do it. By using the Aim-at-Point function, which only costs 0.05 seconds to fire, you can easily deal with enemies rushing your position. If you have several mercs, using some of them in this fashion and the others positioned to shoot from the hip if anyone gets by the first salvo.
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