Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #131  
Old 06-20-2010, 11:35 AM
JVM JVM is offline
Approved Member
 
Join Date: Oct 2007
Posts: 188
Default

Quote:
Originally Posted by Blackdog_kt View Post
.......

Why not do something similar for SoW with training missions? We have a Tiger Moth and a BF108 and we have support for multiple crewmen on-line. ......
Hello! Keep in mind the Bf 108 was never used as a trainer...it is far too fragile and complex for that....This was a liaison/courier and personal aircraft.

The fact is we do not have (yet) an equivalent of the Tiger Moth on the German side. This would be either a Fw-44 or a Bucker Jungmann (there were many others but those ones being several still airworthy are easily accessible for proper reproduction).
There was a request by Luthier years ago to define which German trainer would be made if time would allow...I am not sure time is allowing because I did not hear of it anymore!

Another issue is that training on the German side happened in Germany, Poland and Czechoslovakia...not in France on the front line...so we would not have a proper representation of a German training base.

JV
  #132  
Old 06-20-2010, 12:48 PM
SaQSoN SaQSoN is offline
Approved Member
 
Join Date: Oct 2008
Location: Nowhereland
Posts: 340
Default

Quote:
Originally Posted by JVM View Post
Hello! Keep in mind the Bf 108 was never used as a trainer...it is far too fragile and complex for that....This was a liaison/courier and personal aircraft.
And there is no cockpit for 108. Neither is for Anson.

Quote:
Originally Posted by JVM View Post
There was a request by Luthier years ago to define which German trainer would be made if time would allow...I am not sure time is allowing because I did not hear of it anymore!
As far, as I know, it wasn't built, or even started.

Quote:
Originally Posted by JVM View Post
Another issue is that training on the German side happened in Germany, Poland and Czechoslovakia...not in France on the front line...so we would not have a proper representation of a German training base.
Britain has similar issue, at least for the war-time. Since British pilots were trained in Scotland, far from front-lines as well. And this area of the Britain is not modeled on the game map, too.
  #133  
Old 06-20-2010, 12:57 PM
SaQSoN SaQSoN is offline
Approved Member
 
Join Date: Oct 2008
Location: Nowhereland
Posts: 340
Default

Quote:
Originally Posted by Blackdog_kt View Post
I have a small idea.
This idea is great, but unfortunately relatively difficult to do. Oleg said, there won't be enough time to even release a demo, which is basically the full game without net support and smaller aircraft selection and is rather easy to do. Taking this into account, I doubt, the guys will have enough time do what you suggest. But, may be for the future releases/post release demo - it would be interesting.
  #134  
Old 06-20-2010, 01:45 PM
Zorin Zorin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 573
Default

Quote:
Originally Posted by SaQSoN View Post
And there is no cockpit for 108. Neither is for Anson.
Crying shame.

Quote:
Originally Posted by SaQSoN View Post
As far, as I know, it wasn't built, or even started.
I can already hear the flood of posts rushing in that will be full of blame for unbalancing the plane set like that right from the start.

Quote:
Originally Posted by SaQSoN View Post
Britain has similar issue, at least for the war-time. Since British pilots were trained in Scotland, far from front-lines as well. And this area of the Britain is not modeled on the game map, too.
I would hardly call that an issue. Neither for the German side. There could be smaller maps created to represent a training environement with the correct country side for each region.
  #135  
Old 06-20-2010, 02:38 PM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

No flyable Anson.

I am crushed.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
  #136  
Old 06-20-2010, 03:14 PM
Avimimus Avimimus is offline
Approved Member
 
Join Date: Oct 2007
Posts: 803
Default

No Flyable Anson for now. We will be able to add our own cockpits, ...right Oleg?
  #137  
Old 06-20-2010, 03:20 PM
KOM.Nausicaa KOM.Nausicaa is offline
Approved Member
 
Join Date: Oct 2007
Posts: 290
Default

Quote:
Originally Posted by SaQSoN View Post
This idea is great, but unfortunately relatively difficult to do. Oleg said, there won't be enough time to even release a demo, which is basically the full game without net support and smaller aircraft selection and is rather easy to do. Taking this into account, I doubt, the guys will have enough time do what you suggest. But, may be for the future releases/post release demo - it would be interesting.
Thanks for the information.
  #138  
Old 06-20-2010, 04:23 PM
Friendly_flyer's Avatar
Friendly_flyer Friendly_flyer is offline
Approved Member
 
Join Date: Oct 2007
Location: Oslo, Norway
Posts: 412
Default

That is a very interesting idea!
__________________
Fly friendly!



Visit No 79 Squadron vRAF

Petter Bøckman
Norway
  #139  
Old 06-20-2010, 04:57 PM
bf-110's Avatar
bf-110 bf-110 is offline
Approved Member
 
Join Date: Feb 2009
Location: SP,Brasil
Posts: 465
Default

I need flyable Anson!
I wouldn´t dare to shoot such a beaty like that...
And nice,SoW will have the same look of IL2.
  #140  
Old 06-20-2010, 07:10 PM
igitur70 igitur70 is offline
Approved Member
 
Join Date: Nov 2007
Location: well, I'm here
Posts: 17
Default

Quote:
Originally Posted by Oleg Maddox View Post
It is a great manual work... now two persons working over it. I hope in most places you will see these details. Many of them were done in 3D models. As well as many special nice details for the airfields that make them looking lifelike.

And as the samples of manually painted textures we use the photos. Modern and old of WWII time.
Not all things is possible, but we try to make everything looking like it was at 1940... Hard to find enough color material for that.

A very nice update Oleg, thanks.

As for details over the scenery, will we end-users be able to rework on the initial map and put forward some improvements that your team has really no time to deal with? After you approved those changes, they could be implemented through regular updates so to reach eventually an incredible amount of details over the entire map.

Obviously, that big work should be co-ordinated and dispatched between devoted members of this flight sim's community, everyone of us managing a definite surface of, say, 10 km2.

What do you think?
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:15 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.