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Units, artifacts, spells and Pet Dragon Discussion, questions and solutions about units, artifacts, spells and Pet Dragon.

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  #1  
Old 06-06-2010, 07:46 AM
rancor26 rancor26 is offline
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Quote:
Originally Posted by travelingoz View Post
The 'new' Orc's "adrenaline" looks suspiciously similar to HOMM5's Tribes of The East. The Orc's there have "Blood Rage".
Does it matter both homm and kb are really good and i'm enjoying both of them
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Old 06-06-2010, 09:10 AM
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Metathron Metathron is offline
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Originally Posted by rancor26 View Post
Does it matter both homm and kb are really good and i'm enjoying both of them
That doesn't mean they have to be clones.
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Old 06-06-2010, 07:30 PM
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Zechnophobe Zechnophobe is offline
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Added a bunch of info from Polish website. Once again, the articles were in Polish, but the screens were all in English.
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  #4  
Old 06-15-2010, 12:50 PM
BB Shockwave BB Shockwave is offline
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Rune Mage sounds intriguing. I wonder whether the 2. talent will be the placement of magic runes (similar to Demon's bloody pentagram) on the battlefield, which will increase the Mage's abilities. Perhaps using 2 stacks of Rune Mages will work better.

Also, I can already predict Fauns and Beholders will be a killer combo.
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Old 06-17-2010, 01:12 PM
RYTEDR RYTEDR is offline
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I'm willing to bet the Rune Mage's other two talents deal with something related to the Might and Mind runes, making it a different kind of unit for each class I.E. Firebolt doing massive damage with a high amount of might runes.

I'm pretty confident at least two of the Faun's talents involve A: Forcing the targeted troop to sleep and B: Causing nightmares to sleeping troops.

Side note: This is just a hunch but I think the Ghost-Pirates' ability "Avarice" summons an extra chest randomly on the battlefield. You can see on one of the screenshots in the battle log something along the lines of "Ghost-Pirates spot a chest on the battlefield!" or something, and also there's a chest model that you typically only see when the pet dragon digs there. Link: http://www.gry-online.pl/S055.asp?ID=186381

One thing though, I think it's a tad redundant that we're getting stone wall as a spell while the pet dragon essentially has the same spell. I hope one doesn't completely outclass the other, and hopefully they both have different tactical uses (especially since I already think stone walls are sort of underpowered).
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Old 06-17-2010, 01:33 PM
bladeking77 bladeking77 is offline
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I don't think that there will be two walls, as on the screenshot, on the spell it says "клинки земли", and that would be translated to "Earth Blades", so I think that it will actually be Zerock's "Underground Blades".
On the other note, I like that they finally put a 5th level Human Unit.
Can't wait to see all the new Features.
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Old 06-17-2010, 07:00 PM
zini4_tha_grunt zini4_tha_grunt is offline
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Originally Posted by bladeking77 View Post
On the other note, I like that they finally put a 5th level Human Unit.
Can't wait to see all the new Features.
there much more iteresting will be revealed after the release with patches.


PLEASE: DELETE THIS POST.

Last edited by zini4_tha_grunt; 06-17-2010 at 07:03 PM.
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  #8  
Old 06-18-2010, 04:30 PM
guciomir guciomir is offline
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I see we have 10 creatures already (all of them painted versions of old monsters).
I'm not sure if I remember correctly, but i read somewhere that we are getting 9 new monsters. What do you think does it mean? I tried to google-translate russian forum but i could not find an answer.
1. We will get 9 new monsters models and we do not know anything about any of them. Above that we will have repainted versions of old monsters, so the number of new creatures will be quite large.
2. 10 creatures from this thread are in fact 9. (for example 1 of the new goblins will replace old goblin)
3. My memory is crappy and it wasn't said anywhere that 9 is the number.
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  #9  
Old 06-18-2010, 05:25 PM
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Zechnophobe Zechnophobe is offline
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Quote:
Originally Posted by RYTEDR View Post
I'm willing to bet the Rune Mage's other two talents deal with something related to the Might and Mind runes, making it a different kind of unit for each class I.E. Firebolt doing massive damage with a high amount of might runes.

I'm pretty confident at least two of the Faun's talents involve A: Forcing the targeted troop to sleep and B: Causing nightmares to sleeping troops.

Side note: This is just a hunch but I think the Ghost-Pirates' ability "Avarice" summons an extra chest randomly on the battlefield. You can see on one of the screenshots in the battle log something along the lines of "Ghost-Pirates spot a chest on the battlefield!" or something, and also there's a chest model that you typically only see when the pet dragon digs there. Link: http://www.gry-online.pl/S055.asp?ID=186381

One thing though, I think it's a tad redundant that we're getting stone wall as a spell while the pet dragon essentially has the same spell. I hope one doesn't completely outclass the other, and hopefully they both have different tactical uses (especially since I already think stone walls are sort of underpowered).
Good eye on that Pirate Ghost ability. It looks like he can spot a chest at the beginning of each combat (since it is not an activated ability).

Also note that in that same shot everyone on the field is 'buffed' already with something, and a note in the log says demons and undead will suffer great damage. Special arena that gives all units holy anger at the start?

Also, Underground blades sounds as reasonable as Wall for that picture, so I'll change my description.
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  #10  
Old 06-30-2010, 07:19 AM
karabaja karabaja is offline
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check out this thread:
http://forum.1cpublishing.eu/showthread.php?t=12416

many "new" units are already part of the game code
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