Personally I don't think a flight sim developer should waste time on something that only a fraction of his potential customers would actually use. I vividly remember my hate for the pointless and badly executed flight training stuff in Eurofighter 2000 (which you could not skip BTW). I felt that was an utter waste of time and nerves on my part and I severely hope Maddox Games doesn't make the mistake of forcing the user to jump through such hoops. Training missions or campaigns must remain optional ...
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