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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-22-2010, 10:19 PM
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Igo kyu Igo kyu is offline
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Quote:
Originally Posted by MikkOwl View Post
I.e. Luftwaffe planes = blue side.
I'm not interested for myself, I'm offline only, so far; however, what about planes that are multi-side, particularly the Gladiator, Hurricane and Buffalo (there may be more, but if so I don't remember which)?
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Old 03-22-2010, 11:38 PM
MikkOwl MikkOwl is offline
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Quote:
Originally Posted by Igo kyu View Post
I'm not interested for myself, I'm offline only, so far; however, what about planes that are multi-side, particularly the Gladiator, Hurricane and Buffalo (there may be more, but if so I don't remember which)?
Good question. I don't know what to do about those.
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Old 03-23-2010, 12:53 PM
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TheGrunch TheGrunch is offline
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Good question. I don't know what to do about those.
Just have a drop-down box on the interface to select these aircrafts' nationalities.
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Old 03-23-2010, 05:54 AM
Erkki Erkki is offline
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Quote:
Originally Posted by Igo kyu View Post
I'm not interested for myself, I'm offline only, so far; however, what about planes that are multi-side, particularly the Gladiator, Hurricane and Buffalo (there may be more, but if so I don't remember which)?
Gladiator should be no problem unless server has both Africa maps and Winter War... Hurricane too played a very minor role even by our standards during the Continuation War. Buffalo is no problem, as the export Brewster and thr NAVY one are different aircraft, in IL2 and will be in SOW's add-ons.

Hawk 75 , DB7, D.520 and MS.406 will be more troublesome though... But I'm pretty sure they'll have a solution, coming if not already.
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Old 03-23-2010, 06:36 AM
MBot MBot is offline
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In order to play competitive online events, especially carrier battles, it would be nice if enemy airbases could be hidden on the briefing map in DF-mode as an option. As such, the position of enemy carriers could be hidden on the map and the search for them would be part of the expierience. I suggest that players would be required to launch the game with an extension ("-blue" or "-red") in order to be able to see and select airbases of their own side. Joining without any extension in the executable would result in seeing no bases at all, in order to protect the important intel of base position from players that forgot to launch the game with the appropriate extension.

Above mechanics would be an additional mission option. Default behaviour would remain the same as it is now.
  #6  
Old 03-23-2010, 09:58 AM
indy indy is offline
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Hello Team Didalos ! I have a question:
Is it possible to change vehicles behaviour in IL2?
Seems like vehicles primarily use roads to move instead of way points. They always aspire to move by roads. So to force vehicles to move out of the roads map makers have to set way points very often what makes a mission file very lage. I suppose this behavoiur is wrong vehicles should move point by point and use logic of path search only in case if there is a impediment on the route like forest or river or lake etc.
Another one issue caused by this aspire - tank column not changes formation from march to battle in case if enemies are in sight.
Thank you.

Last edited by indy; 03-23-2010 at 01:39 PM.
  #7  
Old 03-25-2010, 01:06 AM
indy indy is offline
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Quote:
Originally Posted by indy View Post
Hello Team Didalos ! I have a question:
Is it possible to change vehicles behaviour in IL2?
Seems like vehicles primarily use roads to move instead of way points. They always aspire to move by roads. So to force vehicles to move out of the roads map makers have to set way points very often what makes a mission file very lage. I suppose this behavoiur is wrong vehicles should move point by point and use logic of path search only in case if there is a impediment on the route like forest or river or lake etc.
Another one issue caused by this aspire - tank column not changes formation from march to battle in case if enemies are in sight.
Thank you.
Hi!
In Addition to my last Post this will be very cool to see more vehilce columns instead of just IL2 stock. Columns like at ADW server for example. Or to have some logic that can made possible to create colmuns in FMB. And the distance between single units in the column should be increased too - because it is too simple to destroy native columns with something like AJ or PTAB.
Thank you.

Last edited by indy; 03-25-2010 at 01:14 AM.
  #8  
Old 03-25-2010, 05:35 PM
FrankB FrankB is offline
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Default Russian planes facelift?

Hello TD,

are there any plans in the future patches to make a facelift of the old russian planes? Like the ability to open canopy and have more active/movable parts in the cockpit to give feedback to the pilot?

I really welcome e.g. the addition of Fairey Swordfish or Curtis Hawk in 4.10, but these planes could be easily used in the upcoming SOW:BOB. Conversely, I fear we will not have any other eastern front simulator in the forseable future and therefore would be glad if you could bring the old planes up to the standards with the newer ones.

Thank you for your marvelous work!
  #9  
Old 03-25-2010, 07:26 PM
Lucas_From_Hell Lucas_From_Hell is offline
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FrankB, I'm pretty sure someday the East will be depicted properly in Storm of War as well.

It'd be a shame to see such a vast part of history relegated to Il-2 while everyone else gets ported in Storm of War.

If you ask me, I'd put the east right after Korea. With a Moscow map, please?
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