Quote:
Originally Posted by edal86
*It will be helpful if at least they knew the Tournament Begins tomorrow. Varcus, olife, mirgervin, are always very cooperative if you let them know what to do.
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if they are online, or if they happen to read their PSN messages when they are, which many players skip. I've directed Mirgervin to both sites numerous times, as far as I know, he hasn't even seen the rules yet. I'm sure there are many players on UK team who haven't either. It's hard enough getting a few people to do something right - look how long the AoA tournament is dragging on.
Quote:
Originally Posted by edal
* Sorry, I wont change fighter vs bomber rules (unless I am completely unhappy with them after this first week, which will be mostly be used as testing). I saw your video and from al the attacks, how many collisions took place? See what I mean, players must be careful, this does not mean that they should "park at a bombers 6".
-- 5 deaths for each time a bomber dies = bomber players will want to keep themselves alive (also, it may motivate them to try and "return to base"). This may motivate bomber players to try to land instead of kamikazeing into the ground targets when they still have a healthy bomber.
-- Fighter player being demoted or suspended for ramming bombers = fighter players will want to be more careful not to ram bombers.
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Not surprising since you haven't modified one rule that I've commented on.
I wonder why you even asked me to comment.
The video is a best-case scenario. In practice, for every 10 bombers, close weave nets on average about 8 kills, 1 shot-up engine, and one collision. Which is pretty damn effective and has nothing to do with ramming bombers. Using it would result in a collision within the first 5 matches - within probably a couple days. So will more distant attacks. In the one strike match I played today, philabong crashed into my bomber - attacking from the 6. Not intentional. Suspension for that is ridiculous.
The only equally effective attack with less risk of collision is to boom and zoom, but that's not effective when the bomber starts out only a few miles from the target.
Quote:
*** I had to think what was fair for both sides for everything, since in this situation (Strategic Bombing) everything "revolves" around the Bomber, I thought of many possibilities and this came out to be the best.
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Except you are not on both sides, you are playing in the tournament, and you published the rules after the sides were chosen, not before.
Of course the bombers shouldn't be rammed. But I'd sure like to hear the "many possibilities" that were all worse than the extreme measure of suspending a player for accidental contact.