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Tips and Hints Different solutions, tips and hints. |
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#1
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First of all, you should consider carefully what you're doing. Are you rushing blindly forward? What does your army cosist of? Is it balanced? How many tanks (meaning units with a lot of hit points or units with 20% or more physical resistance), how may healers and how many ranged units does it have?
After that, you must take a look at the enemies and learn their strenghts and weaknesses. For example, is there an element they are weak (meaning negative resistance) against? If there is, use it! Are they fast? Are they slow? If the enemies are fast, more close combat troops or more ranged troops without close combat penalty are called for. If they are slow, get 1 tank and 4 ranged units and mow them down while they advance at you. The next thing you must learn to do is to analyze when to stay on the defensive, and when to go on the offensive. The game is somewhat hard for people who never played chess, as chess teaches you to carefully calculate the options. This is valid for this game as well. You should know when to rush, when to slow the enemy advancement, when to cast offensive spells and when to cast buffs/debuffs. I recommend you switch to easy difficulty, get the hang of the game and then try normal again. |
#2
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I tried all possible combinations. Nothing works. Actually i have priests, swordman, ancient bears, peasants and bowmen. And yes i know, for example magic is powerfull against undead, and i try always to kill the ranged ones before the melee ones (or hit em till they have for example 20 archer skeletons). And i am a mage, so i use to use fireball to damage skeleton hordes (or thorn hordes, etc) , for example. And i know almost all creatures advantages and disadvantages of the 3 first islands, and i eventually can kill even a very strong enemie, but thats all. I dont think the problem is the strategy, the enemies are just too unbalanced or the resources are just stupidly poor. If i cant even raise my leadership, it doesnt matter if i play good strategy, because i dont have fair enemies to kill. So the point is, i think this game is a "BIT" unbalanced, i really dont want to play on easy mode to realize that the normal one is still too hard (cant imagine the next 2 levels). Last edited by N3MES1S; 11-18-2009 at 05:33 PM. |
#3
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This game is easy ... maybe a bit different than HOMM since u have to explore much before any fighting ... Its a challange only on begginig on impossble difficulty but only at begging, in half of the game its also easy ;p
There was many players like you bbefore nagging its too hard ... I was never a good HOMM player, i thought that only good spells are Direct damge and i had no problem with finishing mage on normal at first run ... And my strategy was .. hm nuke everythig down? : D Last edited by Elwin; 11-18-2009 at 05:49 PM. |
#4
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Well, in that case, you are doing something wrong indeed. First of all, why do you need all those peasants? Bowmen are an excellect substitution for them, and they can both burn and slow. The next unit you need is Inquisitors and/or archmagi - you can find some in Shivarius' Tower and the Mage tower in Velarion forest, unless you're really unlucky and got a game without them.
Other useful units are the royal thorns or alchemists - both can spawn in the Marshan Swamp. Also, try to lure the strong unit (usually mages) in front of the horsemen camp in Greenworth away, then go around them, move back in and buy some horsemen or knights (at least one of those is guaranteed to spawn there) and you will be just fine, as they are one the best tanks there is, and for such low level, they alone can make a difference. Another thing you can try is the Dragon's tooth tavern in Arlania - some good units can spawn there as well. You shoud also reconsider your in-game tactics. If you have a bishop on F1, you don't necessarily put it on A6 straight away, do you? For that matter, if you have a good long-range unit (like inquisitors or bowmen) it doesn't mean you should move it each turn. If you have a good rook on a free line, you should keep it there - for that matter, if you have a good tank that can rule the middle of the battlefield, you should keep him there, as the AI is stupid and usually goes for the units that it can reach. For example, do not be surprised if the AI goes for your archers - this means you simply allowed it to reach them. Try a party of: Horsemen, Inquisitors, Bowmen, Priests, Archmagi. If you can't find horsemen, the ancient bears will do. This party usually rocks the early game, because Horsemen have high initiative and you can move them in the middle of the battlefield straight away. Inquisitors can resurrect any of the lost units, priests can heal the horsemen, the Archmagi can cast magic shield on the horsemen so that they take only 50% damage and use the bowmen to slow/burn anything that is threatening your rear guard. Last edited by DGDobrev; 11-18-2009 at 06:09 PM. |
#5
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also grihons and royal snakes are awesome early game units, and with frog feanora snakes do wonders even in late game
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#6
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#7
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In that case, I can only conclude that your own tactics are at fault. With what I gave you, I can beat up impossible with a mage and have a fairly challenging game. But normal... it's really easy.
The last tip I can give you is to find good spots where you can do the fight at your advantage. Another thing you can do is to have Zerock and Glot available for these battles. The two spirits of rage will be very useful for some extra damage or diversion. |
#8
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#9
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Well, the best thing you can do is to try and win as many battles without losses.
Another thing you can do: Start a new game. Do the main quest line till you get the spirits of rage box. Doing the missing skull quest in the castle in Velarion forest is also advisable. Then scout the adjacent areas for leadership flags, chests, etc. With this at hand, the starting fights will be much easier. And of course, learn to kite the archmagi away from the camp. having a strong tanking unit is a blessing. |
#10
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Nope we play the same game, and many players already stated that for veteran homm players this game is way too easy so developers rised difficulty of the game in expansion. If u cant deal with this game means you are screwing something badly. The thing that units are limited is not really a problem, especially if u have sacrifice spell :p Last edited by Elwin; 11-18-2009 at 10:08 PM. |
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