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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 10-28-2009, 04:53 PM
philabong2 philabong2 is offline
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Originally Posted by Vulcan607 View Post
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thats what i like about this forum and this game, everybodys so nice even when their shooting you down in flames.
thats what i like about this forum and this game, everybodys so nice especially when their shooting you down in flames.[/

fixed lol
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  #2  
Old 10-28-2009, 05:02 PM
Tudorp15 Tudorp15 is offline
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Tell me about it. Foz and Pope and I have a very good, friendly rapport but they both love nothing more than to fill my rear end full of lead and leave me to gravity Gods..

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Originally Posted by philabong2 View Post
thats what i like about this forum and this game, everybodys so nice especially when their shooting you down in flames.[/

fixed lol
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  #3  
Old 10-28-2009, 05:18 PM
SlappyDingle SlappyDingle is offline
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Hey guys! I have a question about Realistic controls using a flightstick! Are you able to use the rudder properly with a stick as opposed to a gamepad? Cause I use the Gpad and on Realistic you can't even really touch the rudder for fear of stalling and slipping sideways.

Is this a sensitivity issue that the pads can't handle? Thoughts?
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  #4  
Old 10-28-2009, 05:22 PM
Ancient Seraph Ancient Seraph is offline
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Originally Posted by SlappyDingle View Post
Hey guys! I have a question about Realistic controls using a flightstick! Are you able to use the rudder properly with a stick as opposed to a gamepad? Cause I use the Gpad and on Realistic you can't even really touch the rudder for fear of stalling and slipping sideways.

Is this a sensitivity issue that the pads can't handle? Thoughts?
I usually don't use rudder. With the stabler airplanes you can use it to roll faster, but there's a chance of spinning. Anyways, you don't need it to compete in a dogfight in my opinion.
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  #5  
Old 10-28-2009, 05:58 PM
SlappyDingle SlappyDingle is offline
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Interesting! I'd always used it on Arcade diff to aid banking and for fine aiming adjustments but I guess that's why it's Arcade diff! Pilots probably didn't use that in real life!

Thanks for the input Seraph!
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  #6  
Old 10-28-2009, 06:01 PM
sloppy_clock sloppy_clock is offline
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Originally Posted by SlappyDingle View Post
Interesting! I'd always used it on Arcade diff to aid banking and for fine aiming adjustments but I guess that's why it's Arcade diff! Pilots probably didn't use that in real life!

Thanks for the input Seraph!
Aha well actually the rudder has a VERY good use in dogfights, but only at one specific point. when your going head-on, dont fly directly towards them, then use the rudder to aim at them, most players ive noticed just fire straight, but this way your firing in an arc, so you can hit them, but they have a much lower chance of hitting you.

8/10 times its got me a kill or serious damage without getting a scratch.
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  #7  
Old 10-28-2009, 07:16 PM
Ancient Seraph Ancient Seraph is offline
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Originally Posted by sloppy_clock View Post
Aha well actually the rudder has a VERY good use in dogfights, but only at one specific point. when your going head-on, dont fly directly towards them, then use the rudder to aim at them, most players ive noticed just fire straight, but this way your firing in an arc, so you can hit them, but they have a much lower chance of hitting you.

8/10 times its got me a kill or serious damage without getting a scratch.
I never thought of that... sounds practical .

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Originally Posted by SlappyDingle View Post
Interesting! I'd always used it on Arcade diff to aid banking and for fine aiming adjustments but I guess that's why it's Arcade diff! Pilots probably didn't use that in real life!

Thanks for the input Seraph!
Actually, I think they used it quite a lot in RL. You need to use it to fly a 'coordinated turn'. This is the most efficient way of turning, thus losing the least amount of energy. It's just impossible to use it in a sim as well, because of the lack of feel, and turn coordinator.
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  #8  
Old 10-28-2009, 07:33 PM
MorgothNL MorgothNL is offline
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Originally Posted by Ancient Seraph View Post
I usually don't use rudder. With the stabler airplanes you can use it to roll faster, but there's a chance of spinning. Anyways, you don't need it to compete in a dogfight in my opinion.
i love 'rudder kills'. especially when someone passes fast above you (coming from the side for example).
You pitch up 90 degrees, put the pepper on the guy, and then whe he overflies you, full rudder to keep peppering him in the pass. I do this pretty often, and most of the time the guy passes quite close, so the hits really do a lot of damage.
just love it... pitch up, shoot, follow with rudder, stall/spin due to the rudder, and then recover and in the mean time see the enemy crashing in the ground
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  #9  
Old 10-28-2009, 06:25 PM
SEE SEE is offline
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Quote:
Originally Posted by SlappyDingle View Post
Hey guys! I have a question about Realistic controls using a flightstick! Are you able to use the rudder properly with a stick as opposed to a gamepad? Cause I use the Gpad and on Realistic you can't even really touch the rudder for fear of stalling and slipping sideways.

Is this a sensitivity issue that the pads can't handle? Thoughts?

On a stick the rudder is a separate action by twisting the yoke so less likely to accidentally use it (unless you want to!).
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  #10  
Old 10-28-2009, 06:43 PM
ChankyChank ChankyChank is offline
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On the ace edge flight stick the rudder is a rocker switch on the throttle control. I use it all the time for fine tuning my aim, headons, rolls, slips to bleed off speed during landing, and alot of times to keep my plane in the air when the wing is damaged. Just be careful when you're slow because too much rudder=uncoordinated stall (spin). I play on sim mode if that helps
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