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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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I agree that consoles seem to get a raw deal as far as DLC and Editing goes.
One game that was willing to get past this was Farcry2 - it had the same map editor on 360 as on PC, and it still seems to be played today. I was surpised that we didn't get a mission editor similar to the IL-2:1946 experience. It -is- great fun being able to set up a quick dogfight, or bom,bing run, with a few mouse clicks. I don't know why this wasn't included. It would be very, very easy to do on a console. (Pick a map, choose number of enemies, choose objective type, choose number of friendlies, choose weather/daytime - randomly generate it - go play!) Computers, after all, are masters of randomly generating stuff from blocks/tiles/databases... ![]() I often (cynically I know) wonder if they limit the content deliberately so they reduce the lifespan of the game and make people buy their next game. IL-2 has survived (even after Ubi/maddox abandoned it) on player generated content/mission editors/etc. and that means nobody at Ubi/Maddox is making any money on it any more... Like I said - people call me cynical - I see it as realism. :p |
#2
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I like the XBox just fine for games but have moved on to the PC for one simple reason.
The XBox controller is not programmable. This makes the console effectively useless for anything more than playing the same game over and over unless you want to go through the hardship of learning all the controls again. Look at IL2 compared to another flying game, Battlestations Pacific. IL2 your joystick is the left thumb but in BSP it's your right All the FPS games have similar commands but they're all programmed differently on the controller. It's just maddening. |
#3
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Battlestations isn't a flight game, it's a strategy game that as a bonus also lets you take direct control.
![]() Do I feel ripped off? Not at all. There's more involved in bring a console game out, part of which is better quality control than most pc games. Still bugs surely, but a much better experience than pc gaming. With pc gaming you spend a lot more on hardware that I have little use for other than gaming. With console gaming you spend less on hardware but more on games. But then there are used games and gamefly, so it's not like I pay $50-60 very often. Keep in mind some of us game on both, it isn't necessary to be a "pc gamer" or "console gamer". |
#4
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![]() BTW, we still down for strike tonight? [/threadjack] |
#5
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I'd like to, I should be on. If there are no rooms going I'll crank one up. Having a lot of fun with this P-47.
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#6
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Sounds good Raw.
Ok, I usually keep my mouth shut (as you can tell from my post count), but now I feel compelled to say something. To the OP and Ace Rimmer, you guys had your intelligence insulted by this title; we get it, but please don’t characterize everyone on this board as “the console crowd”. I spend quite a lot of time flying Falcon 4.0AF on the PC, would you consider that a proper sim? It is quite possible to enjoy both. There are a lot of flight sim fans and enthusiasts of aviation in general around here. I’ve learned a lot of history from several knowledgeable posters on this board and enjoyed reading several lively discussions of the intricacies of military aviation past and present. I’m not exactly sure what you two expected from BoP. I got exactly what I expected, a console game that takes flying a helluvalot more seriously than anything else that’s been available for me to play on my couch in front of my LCD TV after a long day (sometimes I just don’t feel like dragging out my HOTAS and sitting stiff in front of my PC for hours). The environments are beautiful, the planes look fantastic, and not since Over G has there been a console game with better, more diverse flight models. Additionally, there are only so many controls you can map to a controller/flight stick, so a great job by the Devs modeling all that they did IMHO. Furthermore I’m not entirely sure what the OP’s reason was in posting this novel here, other than to come off as sort of elitist, too smart for a dumbed down PC port. Using the words “ripped off” in the post title wasn’t the best way to start. Perhaps “disappointed” would have been a better word. Just as it’s not nice for console players to be broad stroked as too attention deprived to grasp a proper flight sim, it’s not nice for PC simulation players to be colored as too intelligent and haughty to be bothered by something that is very enjoyable but just not quite as labor intensive as something on the PC. You managed to do both in one post, and honestly sir, it makes no difference where you work. Your employment doesn't determine who you are, and bears no relevance to the conversation, when you come in the kitchen rattling the pots and pans you're going to get a reaction. Then again that was your goal I assume. Do I feel disappointed? Absolutely not! Love the game ![]() Rant over, carry on. ![]() |
#7
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I agree with the OP but I knew the score before I bought my 360 so it's all good. I don't feel let down with BOP though, in fact it's a lot better than I was expecting it to be. Sure it's nowhere near as good as IL2 on the PC but it's still very good none the less. I still prefer gaming on the PC over the console though despite being confined to a 19" monitor
![]() ![]() Last edited by Soulsurfer; 10-06-2009 at 07:07 PM. |
#8
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So basically, we're enjoying better visuals but going vastly backwards as content goes. Better Quality Control??? BOP???? Umm, very confused as this surely has to be one of the top 3 biggest bugbears of the title, unless ofcourse you refer to the console as a whole in which case I would agree!!! Last edited by Houndstone Hawk; 10-06-2009 at 08:05 PM. |
#9
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ArmA2? I guess there is more involved since they have yet to find a publisher that thinks they can pull it off. At least ArmA2 doesn't suffer from any bugs though, like you pointed out. The patch 1.03 will solve and improve/balance the following in-game issues: Major
Engine:
Missions:
Data:
The patch 1.04 will mainly solve and improve/balance the following in-game issues: Major
Enjoy! |
#10
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Re: Houndstone Hawk ....."So, there's more involved in releasing one third of a combat flight sim game on a console to, say, ARMAII? So basically, we're enjoying better visuals but going vastly backwards as content goes." And when in my post (copied above) did I point out or even hint on ARMA2 having or not having bugs!!! Surely most folk would read into that as technically comparing 2 titles from different platforms. It's a cheap trick indeed, throwing words into ppl's mouth RK & then backing it up with a page of copied material of no relevence to the subject that only serves to make you look a bit ....well, foolish really ![]() Last edited by Houndstone Hawk; 10-06-2009 at 10:06 PM. |
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