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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#41
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What about the rudder for ps3 AV8R
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#42
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Cause it can be customized, it can be customize.
Have I answered? |
#43
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No there is no little movement when you make a little twist of the stick the rudder moves all the way, there is no fine adjustment like it is for the XBox the rudder handles differently for both consoles. It is digital and not analog. When trying to add a little rudder it violently jerks one way or another. You and devs may not even be aware of this issue.
Last edited by trk29; 09-13-2009 at 07:07 PM. |
#44
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I disagree. There have been plenty of times where I have been going head on and am able to climb or dive in order to avoid a collision. And as far as getting a kill when it's within a certain time frame, what determines who gets the kill? In most instances where this occurs, I am hitting the other guy as much as he is hitting me, yet he gets the kill?
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#45
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On the other hand, I'm really glad to hear that you're trying to make the best possible version for each platform (PS3 and Xbox) without "dumbing down" either version. I've already got my $50 worth out of the Xbox version and I'll be glad to spend another $50 on the PS3 version and a new flight stick as long as you guys continue to support this. The Xbox/Ace-Edge combo is pretty close to perfect, but deadzone customization will be even better. |
#46
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Last edited by trk29; 09-13-2009 at 07:07 PM. |
#47
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Good update. This is what I was waiting for before I purchased the game. I will be digging my X45 out of the closet now.
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#48
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Or if it just recognizes buttons and generic sticks. |
#49
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Nothing we can do. |
#50
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Yes, now.
Rudder of Avitor is digital on PS3 (not on 360). Blame Saitek, not us. |
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