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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

 
 
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Old 08-06-2009, 08:08 AM
Rufus_the_Rat Rufus_the_Rat is offline
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I've owned a large number of flight games over the years, some arcadey, some serious sims. I have never invested really serious time into the sims, due to, surprisingly enough, lack of time. So I'm definitely still a flight noob compared to some PC enthusiasts that may be here, though I've sampled a great many game's flight models on both PC and console. Never flown a real plane though.

My take is that the Sim mode is unrealistic. If spitfires and mustangs really stalled and spun out at the slightest attempt to turn like they do in this game, the Luftwaffe would have conquered the world in a week. Something is seriously off.

Why don't you play Arcade then people will ask? Well, I don't want the turbo speed and 1 hit to destroy a Heinkel damage model, that's why. Also the mustang handles kind of poorly, even in arcade mode.

Please don't interpret my post as bashing this game because some things like the graphics, the terrain and the number of planes onscreen are the best I've ever seen in a flight game! I think a patch for the stalling/spinning issue could really unlock this game's full potential, or better yet for us semi-experienced noobs, another mid-range realism setting, as I've suggested in the developer's thread.

Last edited by Rufus_the_Rat; 08-06-2009 at 08:25 AM.
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