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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 09-11-2013, 08:46 AM
Laurwin Laurwin is offline
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Join Date: Sep 2013
Posts: 87
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I suppose the rookie level AI is a little bit too good in this game.

I mean, we are talking about the lowest level skill pilot we can have in game. One could argue they're quite a bit better than the new pilots Germany had in 1945 for example (re-assigned bomber pilot into fighters, practically no advanced fighter training etc....)

rookies were the guys who confused their flight leaders for enemies (like erich hartmann once did ) and tried to dogfight them. Or then they would just get lost in the skies. I mean these people were given limited training before sent to the front (for example, even American flight training was quite limited in scope, before pilots were sent from flight school to the front). And compared with most countries fighter training, it (American) was the most comprehensive one. There wasn't top gun school back then, only the basic courses, and a few flights on gunnery training.

rookie should be nerfed further, to replicate that they would be lowest skill pilots. (greenhorns, newbies)

-aircraft identification (esp headons). So they don't always know to blast away, would such a thing happen in real war? Before you can know if he's friend or foe? Merge happens for example, because of IDing bogey. In WW2 it meant silhouette ID or the insignia, if you wanted to be certain of friend-or-foe.

probably not unless you could visually ID the rest of the silhouette of the plane from a slight angle, before committing to headon attack. (special exception would be radial vs inline and such things... i.e. p3

-AI tracking skill (situational awareness) Rookie should be significantly worse than veteran, and ace.

Last edited by Laurwin; 09-11-2013 at 09:18 AM.
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