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#11
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![]() Quote:
In 4.11 that was not a problem for your mission but in 4.12 change has been made for planes that are landing. Prior to 4.12 once the planes were Landing they were not changing their intentions even when attacked. Now they defend themselves when they are attacked even during landing. As their main goal is to land there is a check which prevent them to get carried away with fighting and if distance to their target is to big they go back to landing. That's what is messing up your mission. What to do now? You can adjust your mission and add WP like I did in test1 mission: Code:
[MAIN] MAP Empty1a/load.ini TIME 12.0 CloudType 0 CloudHeight 1000.0 player g0100 army 2 playerNum 0 [SEASON] Year 1940 Month 6 Day 15 [WEATHER] WindDirection 0.0 WindSpeed 0.0 Gust 0 Turbulence 0 [MDS] MDS_Radar_SetRadarToAdvanceMode 0 MDS_Radar_RefreshInterval 0 MDS_Radar_DisableVectoring 0 MDS_Radar_EnableTowerCommunications 1 MDS_Radar_ShipsAsRadar 0 MDS_Radar_ShipRadar_MaxRange 100 MDS_Radar_ShipRadar_MinHeight 100 MDS_Radar_ShipRadar_MaxHeight 5000 MDS_Radar_ShipSmallRadar_MaxRange 25 MDS_Radar_ShipSmallRadar_MinHeight 0 MDS_Radar_ShipSmallRadar_MaxHeight 2000 MDS_Radar_ScoutsAsRadar 0 MDS_Radar_ScoutRadar_MaxRange 2 MDS_Radar_ScoutRadar_DeltaHeight 1500 MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0 MDS_Radar_ScoutGroundObjects_Alpha 5 MDS_Radar_ScoutCompleteRecon 0 MDS_Misc_DisableAIRadioChatter 0 MDS_Misc_DespawnAIPlanesAfterLanding 1 MDS_Misc_HidePlayersCountOnHomeBase 0 MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0 [RespawnTime] Bigship 1800 Ship 1800 Aeroanchored 1800 Artillery 1800 Searchlight 1800 [Wing] g0100 usa0100 [g0100] Planes 3 Skill 2 Class air.ME_163B1A Fuel 100 weapons default [g0100_Way] TAKEOFF 5661.22 9105.14 0 0 &0 NORMFLY 6175.56 15527.31 7000.00 600.00 &0 NORMFLY 6403.96 18040.39 8000.00 700.00 usa0100 1 &0 NORMFLY 6064.36 9707.96 500.00 500.00 &0 LANDING 5699.89 9106.71 0 0 &0 [usa0100] Planes 4 Skill 0 Class air.B_17G Fuel 100 weapons default [usa0100_Way] NORMFLY 2089.23 8598.55 8000.00 350.00 &0 NORMFLY 6343.32 18222.32 8000.00 350.00 &0 NORMFLY 21103.97 19059.20 8000.00 350.00 &0 [NStationary] [Buildings] [Bridge] [House] ![]() We haven't touch that at all yet, that's on TODO list.
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