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#11
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I don't know if it's too late for 4.12, but please consider treating all airborne objects - like parachutes, V-1 rockets or barrage balloons - as aircraft. That is:
* The option of automatically indicating their identity and/or range. * The option of padlocking them as if they were aircraft (i.e., using the F4 rather than F5 key). * The option of viewing them using the F2 or F3 keys (if not already an option, as is the case with parachutes). This seems trivial, but I think that aerial objects can be padlocked at greater distances than ground objects and it also affects AI attack routines. * And, since I'm griping about padlocking, how about the option to ID padlocked ground or sea units and/or give a range to them, just like they were air units? * Finally, how about treating V-1s as a different class of objects than just ground objects or bombs for scoring purposes? After all, Allied pilots who shot down V-1s treated them as a different class of "kills" than ground units like trucks or trains. Last edited by Pursuivant; 02-21-2013 at 05:20 AM. |
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