Quote:
Originally Posted by X-Raptor
Dear pursivant , sadly ME, YOU and BEARCAT are the few other here are writing here with nonsense, as you can easly notice from DT anticipations on 4.12 release that there isn't ANY mention about correct all these A.i. bad behavior we diligently are reporting to the Daidalos Team.
They are going to release 4.12 with just other things improved... ..but IMHO way less important compared to try to resolve all this A.I. "bugs" we still notice in 4.11 
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I can't speak for anyone else but while these AI issues that I mentioned are indeed
quite annoying .. I understand that TD is doing this work for free and on their own time and I
do greatly appreciate it. I hope that at some point sooner rather than later these issues can be addressed fully.. and the thing that kills me is.. sometimes they actually do work right, which was what prompted my question about resetting the AI in another post.. thinking that perhaps that was the issue.Just last night in an online mission I was attacking a two man flight and I told my wingman who was AI to attack fighters.. he promptly changed his attitude to pursue the wingman of the bandit I was chasing .. which really surprised me because usually they break off to attack the target I am in pursuit of ...