Quote:
Originally Posted by JG52Krupi
The spit MK1a 100oct and Spit Mk 2a start correctly...
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Yes and no... it depends on the time of day on the server. Starting on the ATAG mission where it's just before dawn you'll still find yourself spamming the ignition key for a while before the engine will start up (on the 1a 100 Oct at least - not tried the 2a). As time on the server progresses to later in the day, when presumably the temperature of the environment warms from the Sun's glow, it becomes possible to start the engine in one go.
However, there is still a lengthy wait upon ignition before the engine warms up sufficiently to taxi and takeoff in the Spitfire compared with the 109 atm. It's not a major problem, more a small pain when you're trying to get airborne before vultures arrive or for example in a multiplayer campaign, where being able to scramble and get to altitude in time is of paramount importance.
EDIT: don't get me wrong, it's not a major problem like we have with the Hurricanes but if it could be fixed while preserving the newly fixed Spitfire FMs that'd be great. If it's a choice between a warm engine start but nerfed FMs/engine overheating problems (like the last patch), or what we have now, I'll happily take what we've got in this patch.