Quote:
Originally Posted by SaQSoN
You can add 100 triangles to each figure, if it's absolutely necessary. Also, note, that this numbers are given for 2-sided material usage. Therefore, if you are using doubled polygons for 2-sided surfaces instead of 2-sided material, you can count only one side of such surface.
You may also use 512x512 textures, instead of 256x256, but similar ordnance models should use same texture. Alpha channel may be used, if needed.
The models should be submitted in 3DS Max format, each model should contain all LODs and other standard stuff. I believe, everything was described in the text, from where you got this requirements.
In order for the whole game to have consistent look, all models for it should be made under the same (or, at least, very close) standards, no matter how old are they.
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1. Glad to see you guys being sensible.
2. Well, I assume LOD_0 - 3, shadow mesh and hook should do.
3. Will you add new bomb types to plane loadouts where they would fit? SB, SD and PC RS for Germany, MS for the British and well a proper redo of the bomb type selection for the IJN and IJA?