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FM/DM threads Everything about FM/DM in CoD |
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CoD Spit Mk.I 100 oct vs. Real World Spit Mk.Ia +6 lbs
Hey guys
Did a comparison of the in-game Spitfire Mk.I at 100 octane to the real world data on a Spitfire Mk.Ia at +6 lbs. Again, I am no Spitfire expert, so correct me if I am wrong, but isn't the real world +6 lbs. Spitfire using 87 octane? If so, shouldn't the in-game 100 octane (i.e. +12 lbs.) version be faster that the +6 lbs. below the FTH? In either case, for those who have tested the in-game version, what values are you coming up with? Reason I ask is I have been reading some posts where some are saying the mixture levers and such may be reversed or not working at all in this beta version. So, there is a good chance that I did something wrong during the test. If you guys are getting it to go faster, could you post the settings you used during your tests? If not, than it may be best to hold off on any further testing until 1C has a chance to sort out these issues. It just seems odd to me that the 100 octane version is not faster than the 87 octane version below FTH. Note I also included a picture of the in-game Spitfire Mk.I at 100 octane to the real world data of a Spitfire Mk.Ia at +12 lbs. To show how much slower the in-game Spitfire Mk.I at 100 octane is below the FTH.
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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