Quote:
Originally Posted by Ze-Jamz
Wow Bliss...
I know this is a Beta but that amount of bugs (still) after all this time?
How many so called Betas are we going to get...seems to me they still have a mountain to climb as from what i gathered the devs only seemed to think its the FMs that needed the most work, definitely 1 step forward and 3 back.....
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The "1 step forward, x steps back" thing implies they are breaking stuff. In reality, these are gameplay bugs that have existed for a long time and still exist because they are not graphics bugs--> this series of patches is meant to fix what everyone wanted the most from the start: graphical performance.
The rest is just whatever they can squeeze in as time permits (eg, AI fixes, the 100 octane RAF fighters), but the focus is on stability and performance.
In the grand scheme of things, i think it's time to look at the big picture somewhat and gradually get the tools to recreate a bombing campaign.
We've had to wait a year and a half for a working gyrocompass on the Ju88 and we didn't raise as much of a fuss as the one some people are currently raising about the autogen bug with the trees
And the reason is that there are too many people who will drown you out, because they care mostly about 2 things: having their favorite fighter to fly and acceptable FPS. The rest of the sim is largely lost to them, to the point that it's not that they don't care, but many don't even know that there are things needing fixing besides what they ask for.
I say let's report the remaining bugs and get them sorted. If this patching sequence is successful and results in an official patch that fixes stability/performance, the gameplay bugs will then be easier to deal with. For example, we could be getting mini-fixes that deal with a specific aircraft each week