There really are not that many things wrong with the ai, but the few errors are really prominent.
The dogfighting bombers should be traced back to the mission builder, afaik.
That the ai doesn't defend itself could be only a missing trigger.
Same with separating from the leader when he lands, the ai just doesnt get the information and stays in formation.
Annoying, but really nothing to open a cask for.
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects

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