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#11
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![]() Quote:
However... technical reason for such issues could be implemented, so these things would happen randomly. While this would be part of realism and maybe wanted by a number of players (offline players I suspect), it could exist only as an option. I am interested in how many players are willing to be forced to end a campaign unsuccessfully, after having done alot of missions, although they did nothing wrong - only because a random happening? I think before this question isn't fully evaluated, these considerations cannot be go to a high priority status.
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