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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 11-06-2011, 03:16 PM
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jamesdietz jamesdietz is offline
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"It also needs to get smarter in terms of when to break a fight or a pursuit and when to continue. While in old IL2 they stuck to one's tail forever this is fortunately no longer the case and they break off smarter than in the previous game. However, they lack bite considerably. After a few minutes they just form up and fly home and you can just shoot them down without reaction from them."

This is way too true..its much like the AI in BoBII when it first came out: you just wait til they turn for home for sausage & mash ( or frites) and pick them off one by one. They only seem mildly annoyed when one of their fellows falls away into the Channel & then resume their happy droning home,This is the time to hit them instead of the dogfight when both them & their aircraft are able to do crazy StarWars manuevers that I cannot possibly follow at 14-24 FPS!!!
It does create bad habits tho ,when going back to Il-2 where the AI are way more intelligent while their aircraft are limited to the rule of physics in the real world.
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