![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
|
Thread Tools | Display Modes |
#11
|
||||
|
||||
![]()
Programming AI is difficult ?? yes .. but what were pilots taught to do during a dog-fight? if they were novice .. stick to leader like glue! .. never fly straight for more than <x> seconds in the battle zone .. avoid battle etc
Average Pilots Spit & Hurricane pilots Attacked 6 oclock - strong bank left or right 109 pilots attacked 6 oclock - nose over, DIVE! 110 pilots attacked 6 oclock - nose over, dive ?? defensive circle? Defiant pilots attacked 6 oclock low - bank left or right, give gunner view below Bombers attacked 6 oclock - steady course, slight climb / falls (this is already being done), yaw tail to allow gunners full view (?) Veteran / ace pilots Would have their own specialisd tactics that they found work ,as you stated. The above would make the game realistic. .
__________________
. ======================================== . .....--oOo-- --oOo-- HE-111 --oOo-- --oOo--..... . ======================================== -oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A -oOo- DF 85 full tower -oOo- 1000W corsair -oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73) -oOo- 240 SSD -oOo- W7 64bit -oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo- ======================================== |
|
|