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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 06-02-2011, 11:28 AM
Tiger27 Tiger27 is offline
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Quote:
Originally Posted by biltongbru View Post
Thanks Trumper

You can reduce game speed up to 1/16 of normal speed.

With my "outdated" rig (intel 4 core and GTX480 card) the gameplay at normal speed was stuttering with flickering and pop-ups but depending on the amount of objects on the screen the fps changed between 10 and 30.

The video fps is 25. If you record at 1/16 game speed then a game fps of 2 will result into a perfectly smooth video when normalized to the correct game speed in the movie editor (Sony Vegas). Even all tree and building flickering disappears with the final video. With the slow game speed I do not experience building pop-ups either.

That is why I think this game is ahead of its time; we need the future super computers to run this game like soap and then it will be appreciated for what it is intended for.
I had no problem with a reasonable PC to land and taxi up too the Palace at about 20fps, occasional small pauses if I looked around but smooth otherwise, not too much popup, but when I tried to record, it crashed the game, havent had that happen yet, unlike others. I have settings high to max except forest is medium and so is ground shadows, everything else on except SSAO and EP, they have done a lot in short space of time, when I think that I couldnt face land when the game was released without it dropping to 1fps.

I do only run at 1680x1050 as im still using a 22in lcd.

Nice video by the way, I wish they would have building crossing roads , but Im sure someone can straighten the roads, buidings etc out some day, it does still look quite good imo.
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