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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 06-02-2011, 12:20 AM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by Vengeanze View Post
why do some call themselfs english when they really are british?
Easy one that. Because we're not Scottish, Welsh or Irish!

Thank god.
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  #32  
Old 06-02-2011, 12:55 AM
Sternjaeger
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Originally Posted by Dutch_851 View Post
Easy one that. Because we're not Scottish, Welsh or Irish!

Thank god.
now THAT'S what I call looking for trouble
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  #33  
Old 06-02-2011, 01:05 AM
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major_setback major_setback is offline
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I can understand the shooting of various objects in order to see what happens. I can even understand doing that to important historic monuments and buildings. But setting those actions to this type of music defies all logic to me.
I see nothing of the grace and beauty of the music reflected in what I see, speaking from a purely creative perspective.
I just don't get it.
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  #34  
Old 06-02-2011, 01:29 AM
ATAG_Doc ATAG_Doc is offline
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Quote:
Originally Posted by biltongbru View Post
2 Minute video showing details of the CoD urban modelling at high speed. All full settings



I recorded at slow speed and corrected with movie editor to ensure a smooth image.

The close-up detail of the city is amazing and unmatched. This game is ahead of its time, we still need some more hardware development for this game to be fully appreciated.

Please view in full HD for best effect.

Amazing!! Very good job!! A++
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  #35  
Old 06-02-2011, 05:24 AM
biltongbru biltongbru is offline
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Originally Posted by major_setback View Post
I can understand the shooting of various objects in order to see what happens. I can even understand doing that to important historic monuments and buildings. But setting those actions to this type of music defies all logic to me.
I see nothing of the grace and beauty of the music reflected in what I see, speaking from a purely creative perspective.
I just don't get it.
Firing towards buildings just to demo the effects; no political meaning at all
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  #36  
Old 06-02-2011, 06:57 AM
Sternjaeger
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Originally Posted by biltongbru View Post
Firing towards buildings just to demo the effects; no political meaning at all
biltongbru, don't listen to the critiques, some people just have nothing better to do than playing political correctness sheriffs and putting down others' work, you did a great job like the rest of your videos, I actually wish that your colour settings could be applied to CoD.

Once again I would appeal for a reality check before posting such comments on the discomfort of seeing buildings being strafed..
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  #37  
Old 06-02-2011, 07:22 AM
Baron Baron is offline
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Lol, Luthier and team really did get the ball rolling in the "whine"/critique department.
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  #38  
Old 06-02-2011, 08:07 AM
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klem klem is offline
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Originally Posted by Dutch_851 View Post
Made me feel uncomfortable too, especially in a Spit!

Must be a Brit thing.
Indeed!

Shooting up major monuments is bad enough and a Court Martial offence resulting in being cashiered (like a certain Mr Pollock).

Shooting up Chez Ma'am is definitely treason, its the Tower and the Block for you my boy! And a queue of people wanting to get their hands on the Axe!


EDIT: hmmm.... I think Sternjaegers next on the list
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Last edited by klem; 06-02-2011 at 08:13 AM.
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  #39  
Old 06-02-2011, 08:11 AM
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klem klem is offline
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Originally Posted by Insuber View Post
I didn't notice before some nice details: bullets on stone facades produce a cascade of debris and dust ... why the hell they felt the need to create this impact effect?
One of Oleg's intentions was to enable more detail for the video makers.
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  #40  
Old 06-02-2011, 09:06 AM
MB_Avro_UK MB_Avro_UK is offline
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Excellent!
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