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Uh, yes, I know how it works.
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Sorry, no insult meant. However, your wording is misleading:
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What sucks even worse is the fact i cant really tell whether manual is on or off without proppitch% on display.
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From that I assumed you didn't know how it worked, but, I apologize.
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But no, just because the freaking Henschel uses a switch, now we have to assign keys to it - I don't have any freaking key left for it! I am going to use another profile for single plane either.
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You're the second person I've seen post about how few keys there are on a keyboard...Frankly, I'm surprised. I have no problems whatsoever, and I could easily program twenty more commands. I imagine that we have similar keyboards. If a dummy like me can do it, I'm sure you can.
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We have several dozens of aircraft in the game - pp can be adjusted for ALL of them via an Axis, makes things simple right?
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Well, I don't know of another axis plane that uses toggle switches in the cockpit like the Henschel. Maybe I'm wrong? In that case, then I sure wouldn't mind if DT added keyboard controlled pitch settings for those.
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It just makes everything unnecessarily more complicated - and no, it does not add to "immersion" at all.
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There I disagree. However, as I said before, I don't see anything wrong with an option. I'll keep mine the way it is, you assign an axis. Everyone's happy. It's just up to DT if they think it's fair in an online scenario.
Anyway, I was just trying to help, not start an argument in any way. Let's see what DT come up with.