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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-15-2011, 05:19 PM
Baron_99th Baron_99th is offline
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Join Date: May 2010
Posts: 1
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Hi Luthier,
Here are some initial results for you:
My System:
CPU:Intel i7 CPU 920@2.67GHz (Quad core)
OS: Windows 7 64-Bit
System RAM: 12GB
Display Adapter: Nvidia Geforce GTX 285 (2GB GDDR3 memory)

VIDEO OPTIONS:
Resolution: 1920x1080, 60Hz
Model, Buildings, Land, Visual Effects and Damage Decals - HIGH
Forest – LOW
Texture Quality – ORIGINAL
Buildings Amount – UNLIMITED
Land Shading – MEDIUM
Grass, Shadows and Roads - ENABLED
Antialising – OFF
Anti-Epilepsy Filter and SSAO – Unchecked.

First impressions: frame rates much improved; stutter/micro stutters, on the whole, hardly noticeable.
With the settings above, flying low level over London in a Spit, at around 240kts, average frame rates were 10-12.
Flying out into the suburbs, again at around 240kts at about 500ft, average fps was 12-15.
Flying further out to the ‘leafy’ outskirts of London, average fps was 20.
These frame rates may seem low, but due to the absence of stuttering, you experience smooth frame rates and you get a tremendous sense of speed and ground rush at low level. In fact, you don’t notice that the fps is low. It’s better to have smooth low-to-medium frame rates than high stuttering ones.
Observations since installing beta patch: program crashed on one occasion when switching views between land objects at an airfield.
Trim wheel in Spitfire doesn’t move in the cockpit, but the trim of the aircraft is still affected nonetheless.
Hope this of help.
Cheers and well done!
Baron
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