Are scripted handcrafted campaigns not enough to satisfy that single player need?
I find quite a bit of immersion can be built into these and hopefully CoD has more value there than before. Dynamic campaigns often feel somewhat stark to me... maybe I've not seen it done right?
I used to have plenty of fun with the Aces of the Pacific and Aces Over Europe and those had mostly two sentence briefings (except the historical missions).
I think with a large community of mission builders in the short term single player folks won't be bored and Oleg said there were hooks so I wonder how long it will be before one of the third party dynamic campaigns is adapted for IL2.
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