Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 01-12-2011, 06:05 PM
Azimech's Avatar
Azimech Azimech is offline
Approved Member
 
Join Date: Sep 2009
Location: Leerdam, The Netherlands
Posts: 428
Default How to make sure AI really bombs the target

I'm busy with a dogfight carrier defend mission. Hordes of japanese AI bomber flights waiting in turn to attack the carrier, japanese AI fighters doing CAP, it's dusk, you have an inexperienced bunch of gunners, and the radar guy can't even figure out which are the fighters and which are the bombers? And when the carrier is lost, you can't even land on either of the two islands (you can always try).

But, it's only fun if the bombs really hit the carrier, or torpedo's really strike. Even with AI on ace, they miss all the time. What am I doing wrong?

Hope you guys like the idea, it's meant to be played almost full switch, only (very limited) icons, speedbar and fog of war. Only bonus is the strong headwind for taking off and landing. And for the fun factor you can choose any type of plane, you get the points after a succesful landing anyway
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:56 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.